@gaff: He did mention it, and it does get the job done, you're right on both accounts, I just think it's a supremely bad way of going about it. VaatiVidya, another recognizable Souls' commentator achieves the same effect by including a small, red frame to the gameplay, which is noticable but in no way distracting. He simply fades it in and out as needed. The fact that epicnamebro's thoughts immedietely went to a big close-up of his face is all kinds of telling. To be fair, I will however say that I do enjoy his actual commentary.
@koolaid: Dark Souls 1 is very cheap at this point, it's also arguably the best game in the franchise. That said, Dark Souls 2 does the best job of explaining it's many, varied mechanics, and it's also a terrific game in it's own right (accounting for the DLC, I'd say it's very close to being as good as the first game). Depending on how you rate your own patience, go for the first or the second one as needed. I wouldn't tackle Demons' Souls until I'd played one of the other games first as it's by far the most punishing experience from the outset.
@rednorthernwind: It might end up having a similar level of custimization as you get deeper into the game, there seems to be a wide variety of weapons and armour, and the crafting system seems pretty cool. I doubt it'll quite hit that same level of silly-ass builds, but I'm not worried about it gravely lacking in that department either. The fact that your character has a set personality and look in order to serve the story is disappointing for anyone who wishes for another Souls' game right here and right now, but the story they're telling may very well vindicate that aspect. Though to be fair, how your character looked in the Souls game didn't matter a damn once you started equipping your armour. Why I spent hours on making my ladies pretty and will do so again in Bloodborne remains a mystery to me.
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