Poll How Do You Feel About Mario Kart 64? (378 votes)
It has recently come to my attention that the Bombcrew is really down on this game. How do you feel about it duders?
PS: Best Character is, of course, Yoshi.
It has recently come to my attention that the Bombcrew is really down on this game. How do you feel about it duders?
PS: Best Character is, of course, Yoshi.
I liked it back then, for sure.
Also the best character is always Wario, don't care what anybody else says
I know I really liked it when I was a kid, but that was quite a while ago and I'm not sure how much I'd like it now. You know, rose-tinted nostalgia glasses and all that.
Another great N64 Kart Racer? Diddy Kong Racing. It may have been my favorite N64 game but I could never beat the damn thing. Fantastic music.
Only in hindsight does it kinda suck. Falling off edges happens too easy and the penalty moves you from 1st to dead last everytime. Trying to navigate that penguin cave is insane.
I've never played it (also despite Super Mario Kart being my first Mario Kart my favorite is Double Dash)
@rachelepithet: That track and Yoshi's Valley are the two worst in the game.
I do prefer it over the SNES game. I have not played any of the more recent ones for comparison though, but considering Sonic Racing Transformed or whatever the name of that was is a straight up clone of the Wii Mario Kart game, and also is more fun than the N64 game, I guess I'd prefer the Wii Mario Kart over it too.
I do remember some levels in the N64 Mario Kart being totally busted though, especially the Yoshi and Donkey Kong maps where the frame rate dropped into single digits, and the penguin one had some draw distance issues as I recall?
I really enjoyed the one with the traffic though, as well as the battle modes (especially that skyscraper).
I started with Super Mario Kart but I've always considered Mario Kart 64 to be the best one. I really should put MK 64 in again and see if it lives up to my memories. Since I replayed Super Mario Kart recently and it doesn't seem that great. Still a solid game but I don't like the handling of the karts. Although I used to be a lot better at it than I am now since every circuit had a Gold cup on it.
I used to love it, but a few weeks ago, I went back and played it again with a friend in college. Man, that game is terrible! The tracks suck, controls don't feel quite right, and there are Bob-ombs walking the tracks in multiplayer. Do yourself a favor: if you have a game you loved as a child, don't go back and play it when you're an adult.
I remember playing it and thinking it wasn't as good as Super Mario Kart. I didn't play very much of it, and this was back when I was young enough to be pretty enthused about any game I could get my hands on. I don't think SuperMK is perfect, but it's got simplicity and nostalgia on its side.
Another great N64 Kart Racer? Diddy Kong Racing. It may have been my favorite N64 game but I could never beat the damn thing. Fantastic music.
The single player was intense. I only managed to beat Wizpig, (that was his name right), the first time. I never could beat the second version of him. That was a great game that deserved more iterations. CURSE YOU RARE FOR MAKING GREAT GAMES AND THEN BEING BOUGHT BY MICROSOFT.
Anyway the 64 version is my second favorite behind the Gamecube version. The Snes version mimicked 3D while the 64 version was actually 3D. I didn't much care for the GBA version either. It was too flat.
The best character is also toad from the 64 version while the combination of the koopas and Diddy Kong was the best team in the Gamecube version.
@mikey87144: I would really like a straight up new Banjo Kazooie platformer. Nuts and Bolts was great but not really what I was looking for. Too bad Rare doesn't really exist anymore.
I played a ton of it in college, so it's absolutely my favorite. Although most of the time it consisted of playing Drink Don't Drive/ Beerio Kart/ whatever you call a Mario Kart and drinking mash-up game.
@riostarwind: I'm with you. I played a good deal of Super with friends when it came out because it was awesome. I played a ton of 64 for years after that one came out because it was even better.
I think MK64 is probably the easiest for most people to jump in and start racing. There's less of an emphasis on drifting than in the rest of the series. The steering is looser and kinda wack. Still fun though. Its about the only mario kart game I can get my girlfriend to play with me so I think that pretty much sums it up.
As much as I loved the original Mario kart in middle school, playing some of its tracks on the DS version really showed how flat and barren it was. Mode 7 was neat and all but actually having varied terrain in a 3d version makes every one after the first a better game imo.
And I can see how some people don't like the rubber banding in these type of games but come on, it's not about racing, it's about screwing your friends over at every available opportunity. Blue Shell FTW!
@believer258 said:
I liked DS and Double Dash a lot. I did play the original SNES version when I was a kid but I remember very little about it.
(Crash Team Racing beats them all)
And Sonic & All Stars Racing Transformed beats that. Though I admittedly have much more fondness for the gallery of Crash Bandicoot characters than I do most of Sega's lot. Ripper Roo, yo! And Pinstripe always looked like one of the weasel gangsters from Who Framed Roger Rabbit. Cortex is also one particular character that is unfortunate to see go down with the sinking ship that is the Crash Bandicoot franchise.
I loved it as a kid and still like it to this day, but I would not go as far as say it was the best Mario Kart. That title goes to Mario Kart DS.
Well, it was my first one, so..... You know how it goes.
Ditto!
Have the Giant Bomb crew ever stated the reasons for their dislike for it? I've always heard they don't like it, but never why they don't like it. I'm really curious
In my experience people like or dislike a Mario Kart game more or less completely based on the driving mechanics. 64 has some pretty weird, squirrely steering compared to just about every other game in the series. Since I started with those controls, that's just Mario Kart for me, and I love it. I can see why someone would dislike it though. In a way it feels somewhat like a half-step between Super Mario Kart and Double Dash. Super Mario Kart had really unforgiving controls, whereas Double Dash is very beginner-friendly. In 64 you can definitely fly off the course plenty, but people generally figure it out, whereas I have seen some catastrophic stuff from people trying Super Mario Kart for the first time. So maybe they don't like 64 because it feels close enough to SMK to be familiar, but it doesn't quite match. Double Dash and onward have their own unique feel that I think is way different from SMK and 64, so they can perhaps just be enjoyed as their own unique set of games rather than inviting comparisons to SMK.
I don't know, there was something off about it, like the camera was zoomed in too close? I can't quite remember because it's been so long, but it just didn't feel or look right. Also, the AI was glued to your tailpipe at all times and there was zero chance to get any kind of lead whatsoever.
Has the best version of Rainbow Road, though, and by some distance.
It's the only one I've ever played, I thought it was good, Diddy Kong Racing was much better though.
I played it tons of this game and even a lot of battle mode (but never Skyscraper because we drove off more times than hit each other).
Only until I was older did I race more with friends.
A year or so back I was introduced to drinking Mario Kart. You have to drink an entire beer before you finish your first lap. Some drink as they drive, some chug before they drive anywhere, and some all but finish the first lap before starting in on the beer. The loser must feel terrible shame and take a shot.
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