I still occasionally play video games (and other wonderful uses of time and money)

Avatar image for arbitrarywater
ArbitraryWater

16104

Forum Posts

5585

Wiki Points

0

Followers

Reviews: 8

User Lists: 66

Edited By ArbitraryWater

Yes, I still play video games, dear readers. School and work have eaten into my free time, and suddenly it’s like I’m a busy adult who has to be responsible for once in my life. But if browsing internet forums has taught me anything, it’s that no one actually wants to hear your personal life story. Instead how about we talk about a game that everyone has already talked to death because it’s hot and relevant? That’s right: Might and Magic VIII. What do you mean I talked about it already in the thing I wrote more than a month ago? Oh, ok. Well, I beat that again. And I’ve still been playing a lot of Age of Wonders III, which is my go-to time wasting game and still super fun. They even released an expansion with Halflings in it! Halflings are annoying as shit to fight against because they can avoid damage if their morale is high enough, but that goes the other way around too. Wait, what were we talking about? The internet is terrible and is on fire? I'm only a few incidents away from just calling it quits for a while? No, let's not talk about that.

Wasteland 2

Finally, the sequel to the obscure 1987 DOS game whose defining feature is inspiring other, more well-known video games.
Finally, the sequel to the obscure 1987 DOS game whose defining feature is inspiring other, more well-known video games.

If I had to guess, I’m about halfway through Wasteland 2, a game that came out almost a month ago and the first thing I backed on Kickstarter. As opposed to Divinity: Original Sin, which seemed to draw some mainstream attention from people who wouldn’t normally play 50+ hour RPGs, Wasteland seems to have only obtained buzz from the usual RPG circles of jaded old men, elitists, and me. To be fair, this is because Divinity is a prettier, more dynamic and straight up better game than Wasteland and I wish my save didn’t disappear when my computer exploded. It’d be nice if I didn’t have to play 20-30 hours to get back to the point I was at.

Once you get that rather unfortunate comparison out of the way, (if you have $40 and only want to play one lengthy, classically-inspired CRPG, play Divinity) I think Wasteland 2 is pretty good! It’s not a modernization of the classical RPGs of yore so much as it is one of the RPGs of yore that just so happens to have some modernization in its mechanics. Skills that would be redundant in another game are separate here (each weapon has its own skill, lockpicking and safecracking are different, there is an “Alarm Disarm” skill which is solely for the disarming of alarms.) It’s the jack-of-all-trades RPG. If it was a character, it’d be the Red Mage or the Fighter/Mage/Thief (still my favorite dumb thing from 2nd ed AD&D) of the party. The combat is decent but not as tactically varied as it pretends to be (the solution is likely to be found hiding in cover or using overwatch like it was The XCOM). The writing is good, but it’s not like there are a ton of memorable characters, the game going for breadth rather than depth in its coverage. Finally the actual skill mechanics consist of clicking on a skill icon, then clicking on an object and hoping the percentage is high enough to succeed (or you can do what I do and save scum like a mo-fo). Unlike Fallout 1 and 2 (this game’s primary influence, though it’s not not a direct copy by any means), most of those skills are actually useful, though some are more useful than others (listen, for as funny as the concept of Toaster Repair actually is, you can relax easily knowing you can go the entire game without it). It does everything well, but isn’t exemplary in any one category.

Because, uh, I don't think the original Wasteland is a game that someone can play in a modern context and get anything out of.
Because, uh, I don't think the original Wasteland is a game that someone can play in a modern context and get anything out of.

What sets it apart then? Either its willingness to shut you out of entire swaths of content based on the choices you make or the part where every quest seems to have multiple solutions. In practice, that means you should really just give every member of your party at least 8 intelligence so they can get 4 skill points/level. Skills are set-up in such a way as to heavily encourage specialization, so if you want to approach a situation however you want, you should think about doing that. The game jacks up its skill requirements rather quickly but you should be able to cover stuff between your created characters and NPC hirelings. The actual world of Wasteland obviously shares a few similarities with Fallout, given the part where it was Fallout’s spiritual predecessor, but it’s a tad more serious while also still being weird and goofy (like the part where one questline involves you dealing with a bunch of monks who worship a Titan-class ICBM and are more than willing to blow themselves up if threatened), but not in the weird and goofy way that Fallout 2 was with its (now hilariously dated) pop culture references everywhere. I think it stands on its own quite well, and I appreciate that it’s the apocalypse of the present (or, at least of the mid-90s) rather than the apocalypse of the Retro-Future. There is a quest where you need to find a CDi. That is all.

Between those two defining aspects, I could see Wasteland 2 having a lot of replay value. InExile succeeded at their goal of making a game like those old games, even if it doesn’t quite blow my mind. Unfortunately for me, I sort of need to finish the game once before I can think about playing it again. also only around halfway done at the 30 hour mark, assuming I don’t have much of Arizona left before going on to California. This game is long, yo. While it’s well-made, it’s not much of a looker, nor does it have the most thrilling moment-to-moment gameplay. That is probably why I felt comfortable playing other stuff instead of railroading this when it came out, but that’s really par for the course in my case. I will finish it eventually (maybe even write a formal review), but I won’t make any sort of concrete promises as to when. Legend of Grimrock 2 came out this week and Civ: Beyond Earth comes out next week (and Dragon Age comes out in November). If pressed, I might be willing to put this on the shelf for a bit, because while I certainly like Wasteland 2, it hasn’t given me one of those “OH SNAP THIS GAME IS AWESOME” feelings the same way that Divinity did.

Also, I legitimately want to play Lightning Returns at some point. Not even joking. I played the first 30 minutes, said “This combat seems legitimately neat!” and then was reminded that I still haven’t finished XIII-2. One step at a time.

Middle Earth: Shadow of Mordor, a relevant game that all the kids are into.

No Caption Provided

It’s good to know that this computer still has some life in it. I was actually worried SoM wouldn’t be able to run and I’d have to like… buy the Xbox One version to play it on my roommate’s console. That means I can continue to sandbag my purchase of a current-generation video game console (and by that I mean a Playstation 4 because Bloodborne) and continue to consider purchasing a Wii U so I can bring the one at my parents’ house down to school with me and therefore take advantage of the literal dozen of games I’d like to play on that system more often than just holiday breaks, like Bayonetta 2! And Xenoblade! And Donkey Kong Country! And Smash Bros! And Ogre Battle 64! And maybe a Zelda game at some point!

So then, what do I think of Shadow of Mordor? I think that it’s a pleasant surprise and a great game in a release season not promising many of them. But, is it that good? As good as what some of the reviews have said? Eh. Maybe? It's not particularly unique on a raw mechanical level, with its Assassin’s Creed traversal, Batman combat and Lord of the Rings setting. But it also has the decidedly unique Nemesis system that future games are going to try to emulate, as well they should. It’s what defines and elevates Shadow of Mordor above its contemporaries. Though, even without that, in terms of mechanical competency and complexity I think it's a level above Assassin's Creed, like, a straight up better game with none of the baggage that the AC series carries from installment to installment. The concept of personalized, dynamic AI foes makes what would be a decent game great. Sure, you could be reductive and say “it’s just different pre-fight dialogue”, but it succeeds beyond that, I think.

Expect to look at this screen a lot.
Expect to look at this screen a lot.

Unfortunately, I don't think the Nemesis system was ever fully effective for me. I know how to play video games. I'm pretty good at not-dying and I'm pretty good at the Batman combat. Did I die in Shadow of Mordor? Yes, quite a few times! (that's a notch against AC and its hilariously easy combat). Did I die against the same captain over and over again and develop a personal loathing for him? Not really, no. Chances are, anyone who killed me either ended up branded or dead soon enough. Still, even with my maybe less-ideal play session, there was plenty of crazy dynamicism going on between Orc captains, and when the core gameplay is as fun and solid as it is I was more than willing to continue spending time in that world. True, by the end I was feeling some open-world fatigue, and I may or may not finish the last handful of side missions I have left, but the underlying systems are so strong that a certain amount of repetition didn’t phase me. Oh sure, the stealth is super lenient and by the end you are a whirling engine of destruction, but I haven’t had as good a power fantasy experience since Saints Row IV.

It's also perhaps one of the more blatant misuses of the license after Guardians of Middle Earth. I'm no Tolkien snob, but the way that story ends is almost as grave-rolling as the part at the end of The Third Age where you fight the giant eye of Sauron. Not necessarily the biggest knock against it (if I wanted a good story I'd read a book), but also Video Games. Talion is really boring, side characters are introduced and then quickly dropped, Gollum is there for no good reason. It could almost not be a Lord of the Rings game if it didn’t want to, but it serves as a decent enough backdrop for the game and its systems. Also money. Fine with me, I guess. I hope this game does well. It’s certainly going to be up high-ish on my Game of the Year list, though that is partially because this hasn’t been a great year for big-budget AAA video games.

Now if you’ll excuse me, I need to get back to the homework I should’ve been doing instead of writing this blog thing.

Avatar image for yummylee
Yummylee

24646

Forum Posts

193025

Wiki Points

0

Followers

Reviews: 88

User Lists: 24

#1  Edited By Yummylee

''Now if you’ll excuse me, I need to get back to buying and then playing The Evil Within instead of writing this blog thing'' is what I think you meant to say.

Despite all the buzzing that's gone on with Shadow of Mordor, I still can't say I'm itching to finally play it for myself. Partly because games are bloody expensive and I've got Dragon Age to eventually purchase, alongside TEW's season pass whenever that pops up, and after just buying a PS4 I'm even more skint than usual.

Also, for all of awesomeness surrounding the nemesis system, everything else surrounding it doesn't entice me very much unfortunately. All I've heard--including in this blog--is how boring Talion is and the story in general is kinda bleeeh. That, and Mordor itself doesn't seem like it's (intentionally maybe) a very inviting open world to find yourself in. Just a big mush of brown from all I've seen. I feel it's going to be one of those games I'll definitely want to get around to eventually... until I ultimately forget all about it but are then reminded again when I spot it during a PSN sale for half price or something or other.

Avatar image for slag
Slag

8308

Forum Posts

15965

Wiki Points

0

Followers

Reviews: 8

User Lists: 45

Sounds like this "school" stuff is a problem. I recommend quitting that.

Xiii-2 is easy, you can power through really fast if you want.

Avatar image for steadying
Steadying

1902

Forum Posts

8

Wiki Points

0

Followers

Reviews: 0

User Lists: 2

@yummylee: The story is extremely rushed and brief, and your enjoyment of the gameplay outside of interacting with the Nemesis system strongly depends on how much you like the Assassin's Creed (or Ubisoft in general) style of collect-a-thon open world gameplay. Ya know, an open world littered with collectibles, towers for you to climb to unlock the map, and a ton of pretty generic and repetitive side quests with no real story to them. If you're in the mood for one of those kinda games, then this would probs scratch that itch.

By the way, there is a second region in the game that is far more colorful and nice to look at than the first one.

Avatar image for arbitrarywater
ArbitraryWater

16104

Forum Posts

5585

Wiki Points

0

Followers

Reviews: 8

User Lists: 66

@yummylee said:

''Now if you’ll excuse me, I need to get back to buying and then playing The Evil Within instead of writing this blog thing'' is what I think you meant to say.

Yeah, I'll get right on The Evil Within... once it's $30 or less. I don't think it will take that long. Depends on if that absurd claim of 4GB VRAM being recommended is in any way true or not. It's not even like TEW is much of a looker, it's probably just poorly optimized. Also I have plenty on my plate without another 15 hour action game that I may or may not like. I sort of blew all my impulse purchase money on this, Civ, Grimrock and Dragon Age.

Avatar image for wampa1
Wampa1

831

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

@steadying: Real let down about the story, didnt they get one of the red dead leads on that?

Avatar image for fredchuckdave
Fredchuckdave

10824

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 2

#6  Edited By Fredchuckdave

I have platinum trophies for Arkham Asylum and Arkham City so I'll probably just be dying intentionally or advancing time as much as possible on my end until something interesting happens, not the game's fault though. It would be cool if they had perfect variety bonuses still, that was definitely the most fun thing to do in Arkham Asylum after a while.

Avatar image for stryker1121
stryker1121

2178

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

@yummylee said:

''Now if you’ll excuse me, I need to get back to buying and then playing The Evil Within instead of writing this blog thing'' is what I think you meant to say.

Despite all the buzzing that's gone on with Shadow of Mordor, I still can't say I'm itching to finally play it for myself. Partly because games are bloody expensive and I've got Dragon Age to eventually purchase, alongside TEW's season pass whenever that pops up, and after just buying a PS4 I'm even more skint than usual.

Also, for all of awesomeness surrounding the nemesis system, everything else surrounding it doesn't entice me very much unfortunately. All I've heard--including in this blog--is how boring Talion is and the story in general is kinda bleeeh. That, and Mordor itself doesn't seem like it's (intentionally maybe) a very inviting open world to find yourself in. Just a big mush of brown from all I've seen. I feel it's going to be one of those games I'll definitely want to get around to eventually... until I ultimately forget all about it but are then reminded again when I spot it during a PSN sale for half price or something or other.

The open world is appropriately Mordor-ish, and has a certain ugly beauty at times, if that makes sense. Most importantly the game is straight-up fun. I'm still in the beginning stages, but SoM allows a good deal of flexibility in terms of stalking and killing captains. It's not easy, either. I haven't been dying a lot, but that's because I've been running away from fights against 20 uruks or more. It's a rare game where escape is preliminary and you can't just chainsaw your way through everything. Expect that to change as I power up, but if so, my bad-assery will feel earned.

Avatar image for tennmuerti
Tennmuerti

9465

Forum Posts

1

Wiki Points

0

Followers

Reviews: 1

User Lists: 7

Ahhh, you know what's great?

Coming to the office on friday morning, making a cup of coffee and sitting there reading this blog. Thank you :)

Can't really add much of my own thoughts this time around however, as Wasteland 2 is still in my installed but pending pile of games. Getting hooked back on th D3 gear treadmill and playing a 4X game at the same time kinda takes all of it.

SoM is well hmm, it's good, really good. I just wish it's endgame had some tougher/more interesting nemesis system bosses to contend with, and an ending that wasn't quite so shit narratively and mechanically.

Avatar image for mento
Mento

4967

Forum Posts

551636

Wiki Points

0

Followers

Reviews: 39

User Lists: 212

#9  Edited By Mento  Moderator

Blogging about games that came out this year? You've changed man. It used to be about the pixels. I would like to hear your thoughts on Might and Magic VIII though, maybe I'll look that up. It's a super weird game in some respects.

I'm still inching my way through Wizardry 8. That game is already slow enough without everything else eating up my time this month. My party's around level 12/13 at this point and many encounters have become trivial with all the gadgets and instruments I'm using. I'm so glad I restarted with a gadgeteer and bard; the game's considerably more interesting with those two.

At any rate, I'll probably put Wiz8 aside for a while after my birthday later this month. I suspect I might have a few more contemporary games to be getting on with by then, and I still need to put together a top ten for 2014 that doesn't include a bunch of middling Steam games because I needed to make up the numbers. I'd also like that list to include either Divinity: Original Sin or Wasteland 2, and you make it sound like the former is the one to go for.

Semi-unrelated, but have you been keeping an eye on the giant Wizardry retrospective over at HardcoreGaming101? It's been pretty interesting so far, as someone who's only really played 8 (and that Forsaken Land PS2 game).

Avatar image for gunstarred
GunstarRed

6071

Forum Posts

1893

Wiki Points

0

Followers

Reviews: 1

User Lists: 10

Y'know. After playing through Theatrhythm I started having urges to play a Final Fantasy-like game. It seems to have passed now, but I had been looking at copies of both XIII-2 and Lightning Returns online. I'm never likely to finish XIII... maybe I should just play Bravely Default... nah, I think I'll just play shooty games with guns.

Avatar image for arbitrarywater
ArbitraryWater

16104

Forum Posts

5585

Wiki Points

0

Followers

Reviews: 8

User Lists: 66

#11  Edited By ArbitraryWater

@gunstarred:
As someone who was very excited for Bravely Default to be the Final Fantasy V sequel I've always wanted... you should continue playing Z-tier budget games that never came out in the US but did in Europe for whatever reason shooty games with guns.

@tennmuerti: Aw, thanks man. I feel like Shadow of Mordor could use a "Hard Mode" of sorts, maybe not to the point of removing the counter indicators like Batman's hard mode does, but the difficulty is sort of a bell-curve where it only gets tough right when you reach the second area but don't have the last tier of skills. But yeah. That final encounter might be up there with Fable II in terms of being terrible and anti-climactic.

@mento: What can I say? Having a computer that can run things and a certain amount of disposable income means I don't have to rely entirely on CRPGs from the late 90s and early 00s for my blogging material (and to be fair, I've played most of the big games from that era over the last 5 or so years). So, at some point I just figured "screw it, I'm blogging about whatever I'm playing". My thoughts on Might and Magic VIII are pretty simple: I think it's an easier, shorter and generally inferior version of Might and Magic VII but still totally decent. Now Might and Magic IX, that's a game.

I should probably mention that I've only beaten Wizardry 8 once, and that was during the summer of 2010 when I was out of school and had all the free time in the world. It's... methodically paced, to say the least. And I'm glad you understand the power of the Gadgeteer and Bard, who fit right into Wiz 8's preference towards status effects over direct damage spells. And I'll keep an eye on that Wizardry retrospective, so thanks for that.

Avatar image for gunstarred
GunstarRed

6071

Forum Posts

1893

Wiki Points

0

Followers

Reviews: 1

User Lists: 10

@arbitrarywater: I don't want to.. You can't make me... I want to cry.

I have spent the last hour having quite possibly the most miserable gaming experience all year.

Avatar image for the_a_drain
The_A_Drain

4073

Forum Posts

577

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

I really wish I'd found the time to properly sink my teeth into Wasteland 2, unfortunately I just haven't yet due to work and life and other such nonsense. It's going to be interesting to see if my opinions have changed comparing now versus the day I handed over a large amount of money as a show of support.

Avatar image for marcsman
Marcsman

3823

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

There should be a spoiler alert on this thread.

Avatar image for arbitrarywater
ArbitraryWater

16104

Forum Posts

5585

Wiki Points

0

Followers

Reviews: 8

User Lists: 66

@marcsman: I wouldn't call anything here a real spoiler. Anything I've mentioned has usually been part of the PR plan for the games in question.