Anybody Getting into the Source Filmaker?

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MistaSparkle

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#1  Edited By MistaSparkle

Found out a few days ago that it's in open beta now, and finally decided to try it out. I basically have very little knowledge on everything in it and have been trying to follow the tutorial, however there are a lot of key points that they don't go very in-depth with...but I'm making my way through those challenges and getting better! Anyone else try making any movies, yet?

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fattony12000

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#2  Edited By fattony12000

Nope, and I fucking hate everyone who's gotten into it so far.

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fattony12000

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#3  Edited By fattony12000

Oh, it's actually out for everyone.

Fuck, downloading now.

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NicksCorner

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#4  Edited By NicksCorner

No, I noticed it was available and I look forward to seeing the content being produced. But I have no such skills myself.

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MayorFeedback

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#5  Edited By MayorFeedback

Definitely looking forward to messing around with it once I get some time. Looks insane, Valve are such mad geniuses.

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FluxWaveZ

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#6  Edited By FluxWaveZ

I'm definitely going to try it out. I have no experience with animation, but I'd like to gain some.

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Muerthoz

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#7  Edited By Muerthoz

I want to try it out. Hopefully I can use it to learn something that will help me move up at work. Looks like it would be a lot of fun to mess around with anyway.

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hwy_61

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#8  Edited By hwy_61

Can't wait to see all the dumb shit people come up with!

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sweep

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#9  Edited By sweep  Moderator

Didn't realise it was in open beta, will definitely be messing around with this when I get home.

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MistaSparkle

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#10  Edited By MistaSparkle

Well, hopefully some more of you guys start messing around in there. There's a TON of stuff to do and a lot to learn, so I think that just by using it we can help each other out a bunch.

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Sin4profit

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#11  Edited By Sin4profit

i opened the Meet the Heavy video they gave you to play with and couldn't make heads or tales of the system...guess i gotta read tutorials like some kinda shlub.

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decko5

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#12  Edited By decko5

@Sweep: I don't have that kind of time.

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#13  Edited By sweep  Moderator

@decko5: Apparently, neither do I!

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ShadowConqueror

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#14  Edited By ShadowConqueror

As someone studying film, I'm interested in trying it out, if only to see what it's capable of.

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MistaSparkle

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#15  Edited By MistaSparkle

@ShadowConqueror: It's preeeetty high detail stuff, and you should definitely check it out if you find animation cool in any way. Personally I really enjoy cinematography, and its nice being able to get any kind of camera angle you want quickly and effortlessly.

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decko5

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#16  Edited By decko5

@Sweep: Why what happened?

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Phatmac

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#17  Edited By Phatmac

I'd love to try it, but it isn't available on OSX. :(

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darkvare

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#19  Edited By darkvare

is it only team fortress 2 assets?

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#20  Edited By Shivoa

Set it off doing a render to avi and it hit a 4GB file size cap for some reason (NTFS volume so not a FAT32 issue) and the non-raw avi output options are a message about installing quicktime.

I'd do anything for Valve, but I won't do that!

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MistaSparkle

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#21  Edited By MistaSparkle

@darkvare: No there are also HL2 assets and some kind of random odds and ends. I haven't really dug around other game models too much so maybe there are more than that as well. You do also have the ability to import whatever you want too, so its pretty easy to find exactly what you are looking for.

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fattony12000

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#22  Edited By fattony12000

Is there any on-screen indication as to the rendering process? I hit export to avi or mp4 and nothing seems to happen.

EDIT

I see, exporting only seems to work when you have certain settings selected, to do with your timeline and the sequence length. It still lets you get to the export dialogue box though, even though you've done something that won't let you export.