How in the world do you not have a "Depends on the game" option?
I might have some music on for stuff like Puzzle Quest, N+, Risk Factions, or stuff like that where the music isn't so interesting, the sound effects aren't vital to the gameplay and the story is inconsequential or nonexistent. Or for something like a Tony Hawk or racing or sports game if I'm tired of the soundtrack. Also if I'm playing a game for the second time, like Mass Effect for example, I might put on some music during the less talky parts.
I'm really fucking bad at doing more then one thing at the same time. Listening to music is usually a project of it's own, trying to play a game at the same time is madness "exception: Audiosurf". It would take something really goddamn brainless for me to even consider it, and those games are reserved for podcasts. The only time I'm not focusing entirely on a game is when I'm playing a multiplayer gane which requires communication with the team.
Only when playing online, and then only in games where sound isn't key to performance (or I just don't care at the time).
I'll listen to music while playing TF2, for example, but not if I'm playing Spy or Sniper (especially Spy, sound is paramount). I'll also stop if there is a good Spy playing on the opposite team.
Not usually. However, if I'm playing a simple puzzle game or a sports game, it's podcasts all the way.
Actually, I just started playing Fallout: New Vegas and one of the first things I did was turn the music off. I love to wonder the wasteland with only the ambient sounds going. Same thing with Skyrim and Dead Island, too.
Even though I grew up mosly listening to Rap and R&B music. I also listen to other genre of music aswell. It can be rock, techno anything as long as I like the song. It can even be from a video game or movie such as this song...
I played this song during online matches in street fighter 3, and got my asskicked. Even though I was pumped up I still got fucked up.
Sometimes, but usually only if I'm doing something particularly badass. For instance, when I got to the "Shepard with airstrikes vs. Reaper" sequence in ME3, I put on "Power." It became infinitely less awesome when I died three times in a row.
Generally, however, I just listen to podcasts or put a TV show or Quick Look on another nearby screen.
I don't usually, due to the fact that I talk to my mates over Skype it makes listening to music kind of difficult. So multiplayer is usually out of the question, Unless on the very rare occasion that I can balance the sound level of the game, Skype (and hope no one blasts music which through Skype sounds bloody horrible) and the music I want to listen to all at the same time.
But when I do play single player I play music depending on the game, a game with voice acting I usually don't have music, (Unless I'm just adventuring in Skyrim or similar game and I have X-Fire running in the background so I can turn off the music) but puzzle game or FPS Music most of the time.
Depends on the game, Minecraft works for it, but games with a story I wanna experience not so much. I have found that when I have been stuck on a section of a game for a while and I have taken a break from it, if I put on music when I come back to it I usually get past it a lot quicker than I thought I would (and if I don't then at least there's music there rather than the same lines of dialogue repeated ad infinitum.)