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#1 Posted by Zabant (1236 posts) -

Just thought I would share this with you guys, found it during my usual games tester job search.  Anyone here a games tester or aspiring to be one? Giving up my crappy job to play games would be pretty awesome.

 

#2 Posted by Zabant (1236 posts) -

Oh! does anyone want to try guessing what game it is and who is the company making it? I'm saying its Birthing Mama: Virtual Chldbirth simulator.

#3 Posted by the_OFFICIAL_jAPanese_teaBAG (4308 posts) -

its probably a dancing game of some sort

#4 Posted by Dany (7887 posts) -

What the...?

@the_OFFICIAL_jAPanese_teaBAG said:

its probably a dancing game of some sort

OK, that makes sense.

#5 Posted by Winger (151 posts) -

Sounds like a shady ass developer. 
 
Probably some dollar store wii game developer.

#6 Posted by iam3green (14390 posts) -

o people, i thought of guys just checking out the one girl at a company. sounds pretty bad if they are asking for a girl.

#7 Posted by scarace360 (4828 posts) -

They actually want a stripper.

#8 Posted by Vodun (2370 posts) -

Wow, people actually want to work as testers?

#9 Posted by Ragdrazi (2283 posts) -

One of my friends actually was a game tester for Nintendo for a while. He said it was one of the worst jobs he'd ever had. One of the rules was that you had to be in your assigned seat ready to play the game on the minute your shift starts or you would be fired. No second chances. No I was in the bathroom. The minute your shift starts. He said he never really got to play any of the games. Instead you had a checklist of things you were doing over and over again to try to break the game. He also said the bosses basically treated you like you were a child. I'd skip this unless you're really desperate.

#10 Posted by supermike6 (3557 posts) -

I didn't know there were still people that thought game testing was a great job.

#11 Edited by Zabant (1236 posts) -

For the folks saying "lol tester shit job" I see it as a gateway to the games industry. You would be amazed how much more valued people with a few years of testing under their belt are than people fresh out of education with every degree under the sun and have not worked a day in their lives. Besides I live in the UK, every place I have worked tends to be laid back as long as you do your job well. It cant be any worse than managing a charity shop with constant scumbags coming in messing the place up looking for something to ebay for 10x what we're selling it for. 

#12 Posted by President_Barackbar (3455 posts) -

@Zabant said:

For the folks saying "lol tester shit job" I see it as a gateway to the games industry. You would be amazed how much more valued people with a few years of testing under their belt are than people fresh out of education with every degree under the sun and have not worked a day in their lives. Besides I live in the UK, every place I have worked tends to be laid back as long as you do your job well. It cant be any worse than managing a charity shop with constant scumbags coming in messing the place up looking for something to ebay for 10x what we're selling it for.

Do people really value testers more highly? I always thought that was a dead end job noone wants that they try to sucker people who play games into.

#13 Posted by Ragdrazi (2283 posts) -
@President_Barackbar said:

@Zabant said:

For the folks saying "lol tester shit job" I see it as a gateway to the games industry. You would be amazed how much more valued people with a few years of testing under their belt are than people fresh out of education with every degree under the sun and have not worked a day in their lives. Besides I live in the UK, every place I have worked tends to be laid back as long as you do your job well. It cant be any worse than managing a charity shop with constant scumbags coming in messing the place up looking for something to ebay for 10x what we're selling it for.

Do people really value testers more highly? I always thought that was a dead end job noone wants that they try to sucker people who play games into.

That is the impression I got from my friend as well. There wasn't any time to "network." You weren't even really allowed to talk. Also, Zabant, I'm confused as to how you've come by this insider knowledge without already being inside the industry.
#14 Posted by Zabant (1236 posts) -
@Ragdrazi: Tester blogs and people who used to be testers and have moved up through the ranks. 
 
  
  Hell, even some of the people who have been guests or have been mentioned on giant bomb have said they used to be testers before they got into journalism
#15 Posted by Ragdrazi (2283 posts) -
@Zabant: Well, I hate to disparage the fine people at Gamecareers.biz and their green screen, but I'm sure a lot of people who've gone into game journalism have done testing, and I'm sure that's not what got them the job in game journalism. You seem to be making quite a leap from an odd mention or two on the bombcast and one really poorly produced video to complete and utter causation.
#16 Posted by Zabant (1236 posts) -
@Ragdrazi: I personally think you're being overly dismissive. A jobs a job. If I got a tester position and didn't enjoy it there's nothing stopping me from quitting. Going through life with a negative attitude wont get you anywhere.
#17 Posted by rmanthorp (3913 posts) -

@Vodun said:

Wow, people actually want to work as testers?

That is why the show The Tester exists

Moderator
#18 Posted by Doctorchimp (4074 posts) -
@Zabant said:
For the folks saying "lol tester shit job" I see it as a gateway to the games industry. You would be amazed how much more valued people with a few years of testing under their belt are than people fresh out of education with every degree under the sun and have not worked a day in their lives. Besides I live in the UK, every place I have worked tends to be laid back as long as you do your job well. It cant be any worse than managing a charity shop with constant scumbags coming in messing the place up looking for something to ebay for 10x what we're selling it for. 
What's concerning is you figure the testing would suffice.
 
It's usually just a byproduct of them trying to get in the games industry...even though it actually didn't help anything... 
 
That part in bold? Complete bullshit.
 
You should probably try and get a degree. I guarantee you a company will take someone with a degree in the respective field and a portfolio over an "enthusiast" and "game lover" who played a game until it broke for 2 years.
#19 Posted by Ragdrazi (2283 posts) -
@Zabant said:
@Ragdrazi: I personally think you're being overly dismissive. A jobs a job. If I got a tester position and didn't enjoy it there's nothing stopping me from quitting. Going through life with a negative attitude wont get you anywhere.
So, apparently, trusting my friend's experience along with what everyone else on this thread knows over the advice of a poorly made youtube video is having a negative attitude? Ok. Explain that to me. 
 
Having unrealistic expectations of success isn't going to get you anywhere either. You'll figure that out soon enough.
#20 Edited by StrainedEyes (1323 posts) -

@Ragdrazi said:

One of my friends actually was a game tester for Nintendo for a while. He said it was one of the worst jobs he'd ever had. One of the rules was that you had to be in your assigned seat ready to play the game on the minute your shift starts or you would be fired. No second chances. No I was in the bathroom. The minute your shift starts. He said he never really got to play any of the games. Instead you had a checklist of things you were doing over and over again to try to break the game. He also said the bosses basically treated you like you were a child. I'd skip this unless you're really desperate.

I recently left testing at Nintendo a few months ago, I was laid off one too many times and didn't want to deal with it anymore. And your friend is making shit up.

1. Showing up like 5-10 minutes late is frowned upon, but you only get a talking to if you do it too often. Showing up a few minutes late because you went to the bathroom or got stuck in traffic is fine. They definitely don't fire you immediately with no second chances (literally the only thing that gets you fired on the spot is if you're caught talking about your project outside of the department, aka breaking your NDA). Either way, it isn't a strange thing for your employer to want you starting your job on time, go figure.

2. You are not given a specific checklist and are forced to only do that. The first few weeks of a project is a free for all, and then stuff gets divided but you are never cut off from the entire thing. You get guidelines on things that usually cause issues and can choose to attempt them, but it is not required. Testers who have been there awhile (years) get further trained and then do specific checklist things, but even that isn't all they can do.

3. The testers are treated like children, he's right about that, but for good fucking reason. 100% of the testers are contract workers. 80% of them are there just there to jerk around, 10% are there trying their hardest not to fall asleep but eventually do and get sent home, and the last 10% are working really hard in order to get promoted but that rarely happens and instead they just burn out.

4. You are certainly allowed to talk, just don't yell and act like a maniac.

#21 Edited by Ragdrazi (2283 posts) -
@Geo7877 said:

@Ragdrazi said:

One of my friends actually was a game tester for Nintendo for a while. He said it was one of the worst jobs he'd ever had. One of the rules was that you had to be in your assigned seat ready to play the game on the minute your shift starts or you would be fired. No second chances. No I was in the bathroom. The minute your shift starts. He said he never really got to play any of the games. Instead you had a checklist of things you were doing over and over again to try to break the game. He also said the bosses basically treated you like you were a child. I'd skip this unless you're really desperate.

I recently left testing at Nintendo a few months ago, I was laid off one too many times and didn't want to deal with it anymore. And your friend is making shit up.

1. Showing up like 5-10 minutes late is frowned upon, but you only get a talking to if you do it too often. Showing up a few minutes late because you went to the bathroom or got stuck in traffic is fine. They definitely don't fire you immediately with no second chances (literally the only thing that gets you fired on the spot is if you're caught talking about your project outside of the department, aka breaking your NDA). Either way, it isn't a strange thing for your employer to want you starting your job on time, go figure.

2. You are not given a specific checklist and are forced to only do that. The first few weeks of a project is a free for all, and then stuff gets divided but you are never cut off from the entire thing. You get guidelines on things that usually cause issues and can choose to attempt them, but it is not required. Testers who have been there awhile (years) get further trained and then do specific checklist things, but even that isn't all they can do.

3. The testers are treated like children, he's right about that, but for good fucking reason. 100% of the testers are contract workers. 80% of them are there just there to jerk around, 10% are there trying their hardest not to fall asleep but eventually do and get sent home, and the last 10% are there trying to work really hard in order to get promoted but that rarely happens and instead they just burn out.

4. You are certainly allowed to talk, just don't yell and act like a maniac or blurt about what you're working on to anyone not on your team.

Hey actually fuck you. You don't know my friend. And you don't know what he was going through with it. He was not making shit up. The chair policy was a never ending source of stress for him. Now, maybe if you stopped to think a second, you'd realize that different offices are going to have different policies, and this holds true no matter how big the company is. So, before you accuse my friend of lying again, I'd like to suggest that you fuck off and go away. How does that sound. Fuck off? Go away? Fuck you.
#22 Edited by StrainedEyes (1323 posts) -

@Ragdrazi: Brah, the Nintendo testing department is literally one department, one big room within the NOA compound. They don't have varied policies throughout this one big room.

#23 Posted by Ragdrazi (2283 posts) -
@Geo7877 said:

@Ragdrazi said:

@Geo7877 said:

@Ragdrazi said:

One of my friends actually was a game tester for Nintendo for a while. He said it was one of the worst jobs he'd ever had. One of the rules was that you had to be in your assigned seat ready to play the game on the minute your shift starts or you would be fired. No second chances. No I was in the bathroom. The minute your shift starts. He said he never really got to play any of the games. Instead you had a checklist of things you were doing over and over again to try to break the game. He also said the bosses basically treated you like you were a child. I'd skip this unless you're really desperate.

I recently left testing at Nintendo a few months ago, I was laid off one too many times and didn't want to deal with it anymore. And your friend is making shit up.

1. Showing up like 5-10 minutes late is frowned upon, but you only get a talking to if you do it too often. Showing up a few minutes late because you went to the bathroom or got stuck in traffic is fine. They definitely don't fire you immediately with no second chances (literally the only thing that gets you fired on the spot is if you're caught talking about your project outside of the department, aka breaking your NDA). Either way, it isn't a strange thing for your employer to want you starting your job on time, go figure.

2. You are not given a specific checklist and are forced to only do that. The first few weeks of a project is a free for all, and then stuff gets divided but you are never cut off from the entire thing. You get guidelines on things that usually cause issues and can choose to attempt them, but it is not required. Testers who have been there awhile (years) get further trained and then do specific checklist things, but even that isn't all they can do.

3. The testers are treated like children, he's right about that, but for good fucking reason. 100% of the testers are contract workers. 80% of them are there just there to jerk around, 10% are there trying their hardest not to fall asleep but eventually do and get sent home, and the last 10% are there trying to work really hard in order to get promoted but that rarely happens and instead they just burn out.

4. You are certainly allowed to talk, just don't yell and act like a maniac or blurt about what you're working on to anyone not on your team.

Hey actually fuck you. You don't know my friend. And you don't know what he was going through with it. He was not making shit up. Now, maybe if you stopped to think a second, you'd realize that different offices are going to have different policies, and this holds true no matter how big the company is. So, before you accuse my friend of lying again, I'd like to suggest that you fuck off and go away. How does that sound. Fuck off? Go away? Fuck you.

Brah, the Nintendo testing department is literally one department, one big room. They don't have varied policies throughout this one big room.

Brah, fuck you. My friend was not fucking lying. The chair policy was a huge part of his life. He was doing this around 2005. I don't know. All I know is fuck you.
 
Oh and brah? Don't fucking call me brah.
#24 Edited by StrainedEyes (1323 posts) -

@Ragdrazi: Brah, you're friend needs to relax about chairs. What kind of person stays awake at night stressing about chairs?

#25 Posted by Ragdrazi (2283 posts) -
@Geo7877 said:

@Ragdrazi said:

@Geo7877 said:

@Ragdrazi said:

@Geo7877 said:

@Ragdrazi said:

One of my friends actually was a game tester for Nintendo for a while. He said it was one of the worst jobs he'd ever had. One of the rules was that you had to be in your assigned seat ready to play the game on the minute your shift starts or you would be fired. No second chances. No I was in the bathroom. The minute your shift starts. He said he never really got to play any of the games. Instead you had a checklist of things you were doing over and over again to try to break the game. He also said the bosses basically treated you like you were a child. I'd skip this unless you're really desperate.

I recently left testing at Nintendo a few months ago, I was laid off one too many times and didn't want to deal with it anymore. And your friend is making shit up.

1. Showing up like 5-10 minutes late is frowned upon, but you only get a talking to if you do it too often. Showing up a few minutes late because you went to the bathroom or got stuck in traffic is fine. They definitely don't fire you immediately with no second chances (literally the only thing that gets you fired on the spot is if you're caught talking about your project outside of the department, aka breaking your NDA). Either way, it isn't a strange thing for your employer to want you starting your job on time, go figure.

2. You are not given a specific checklist and are forced to only do that. The first few weeks of a project is a free for all, and then stuff gets divided but you are never cut off from the entire thing. You get guidelines on things that usually cause issues and can choose to attempt them, but it is not required. Testers who have been there awhile (years) get further trained and then do specific checklist things, but even that isn't all they can do.

3. The testers are treated like children, he's right about that, but for good fucking reason. 100% of the testers are contract workers. 80% of them are there just there to jerk around, 10% are there trying their hardest not to fall asleep but eventually do and get sent home, and the last 10% are there trying to work really hard in order to get promoted but that rarely happens and instead they just burn out.

4. You are certainly allowed to talk, just don't yell and act like a maniac or blurt about what you're working on to anyone not on your team.

Hey actually fuck you. You don't know my friend. And you don't know what he was going through with it. He was not making shit up. Now, maybe if you stopped to think a second, you'd realize that different offices are going to have different policies, and this holds true no matter how big the company is. So, before you accuse my friend of lying again, I'd like to suggest that you fuck off and go away. How does that sound. Fuck off? Go away? Fuck you.

Brah, the Nintendo testing department is literally one department, one big room. They don't have varied policies throughout this one big room.

Brah, fuck you. My friend was not fucking lying. The chair policy was a huge part of his life. He was doing this around 2005. I don't know. All I know is fuck you. Oh and brah? Don't fucking call me brah.

Brah, you're friend needs to relax about chairs. What kind of person stays awake at night stressing about chairs?

The kind of person who has to be in them on at 9:00 AM sharp every day. As I am being forced to say more and more with the increasingly and bafflingly over combative new posters here, I'm fucking done with you. Shoo.
#26 Edited by StrainedEyes (1323 posts) -

@Ragdrazi: Maybe if he went to sleep, instead of staying up all night stressed out about being late, he'd actually get to work on fucking time.

#27 Edited by StrainedEyes (1323 posts) -

@Zabant said:

@Ragdrazi: I personally think you're being overly dismissive. A jobs a job. If I got a tester position and didn't enjoy it there's nothing stopping me from quitting. Going through life with a negative attitude wont get you anywhere.

It's a fine job. Extremely repetitive and boring, but a generally laid back atmosphere and decent pay for what little work you're actually doing. Expect to be out of work frequently, especially with a company that doesn't make a lot of games.

I'm glad to have done it, but I'll be glad to never do it again.

#28 Posted by Ragdrazi (2283 posts) -
@Geo7877: Ah I get it. You're trolling in that old /b/ style.
 
Day one policy for my friend was be in your chair the minute it turns 9:00 am. That may have changed for you. Or you may be just lying about ever having worked there. Either way, Giant Bomb doesn't have many trolls like you anymore, so, you know, welcome. Most people have switched to this kind clowning randomness. Going back old school actually feels somewhat original now.
#29 Edited by Zabant (1236 posts) -
@Ragdrazi: Calm down you idiot, cussing every other word is just making you look like an impudent child. Perhaps you should go back to 4chan as you obviously know quite alot about it. You and you bickering has turned away anyone who might have tested games as they don't want anything to do with your drama.
#30 Edited by StrainedEyes (1323 posts) -

@Ragdrazi: I am just pointing out the falsities that you were telling the OP. Giving him wrong (or simply outdated) hear-say information isn't exactly helpful when he's legitimately asking if it's a good idea to try to get a job doing this.

Also, guess what? If someone is paying you to work for them, it's generally expected that you show up when they tell you to. Not being late is pretty standard... for everything.

#31 Posted by Ragdrazi (2283 posts) -
@Zabant: Call anyone I care about a liar and you see what happens. That's being an adult.
 
@Geo7877 said:

@Ragdrazi: I am just pointing out the falsities that you were telling the OP. Giving him wrong (or simply outdated) hear-say information isn't exactly helpful when he's legitimately asking if it's a good idea to try to get a job doing this.

Also, guess what? If someone is paying you to work for them, it's generally expected that you show up when they tell you to. Not being late is pretty standard... for everything.

No. You're trolling. And you're doing it in a way I haven't seen since 2008. And it's kind of refreshing actually.
#32 Posted by supermike6 (3557 posts) -

Pages like this are why the internet sucks. 

#33 Edited by wolf_blitzer85 (5254 posts) -

I feel even more stupid now.

#34 Edited by StrainedEyes (1323 posts) -

@Zabant: Ask me anything and I'll be glad to answer.

#35 Posted by Matfei90 (1288 posts) -
@Zabant said:
Just thought I would share this with you guys, found it during my usual games tester job search.  Anyone here a games tester or aspiring to be one? Giving up my crappy job to play games would be pretty awesome.
You don't aspire to be a games tester - it's an entry level position into the industry. Also if you think it'd be awesome and you get to play games all day, you clearly have the wrong information about it. Yes you do play games all day, but you play pre-alpha bugfests again and again and attempt to replicate bugs, then write reports about it all. Then do it all over again.
#36 Posted by Zabant (1236 posts) -
@Geo7877: What are you qualifications? or did they take you on due to enthusiasm or were they just hurting for testers?
#37 Posted by Majestic_XII (95 posts) -

I like QA, they make my job easier.

#38 Edited by StrainedEyes (1323 posts) -

@Zabant: Nintendo hires contract testers through employment agencies and honestly the qualifications are pretty low. Literally the only requirements are that you like games, you show up and you don't fall asleep. This is because the number of people needed in the department varies drastically throughout the year, and they basically just need bodies more than anything else because they have three locations (NOA, NOE and NCL) all doing separate testing on the same products. But, that said, having a good attitude about it certainly helps filter out the people who will fall asleep or don't want to be there, they don't hire everyone.

Other testing jobs I looked at (places like Bungie and Sucker Punch) really just wanted testing experience as a qualification. Getting 1-2 years of testing under you belt can get you an interview at almost anywhere (for testing work, obviously). And, in WA at least, big companies like Microsoft, EA and Nintendo use hiring agencies and their requirements are generally lower.

#39 Posted by PeasantAbuse (5138 posts) -

This thread got really serious really fast.

#40 Posted by StrainedEyes (1323 posts) -

@PeasantAbuse: Did it? I don't know if an argument about chair policies is all that serious.

#41 Posted by Ragdrazi (2283 posts) -
@Geo7877 said:

@PeasantAbuse: Did it? I don't know if an argument about chair policies is all that serious.

And I'm supposed to respond emotionally with what you were actually doing, which was calling my friend a liar. See, this is the kind of trolling I miss. Keep on plugging away, Geo. I look forward to seeing you around.
#42 Posted by supermike6 (3557 posts) -
@Ragdrazi said:
@Geo7877 said:

@PeasantAbuse: Did it? I don't know if an argument about chair policies is all that serious.

And I'm supposed to respond emotionally with what you were actually doing, which was calling my friend a liar. See, this is the kind of trolling I miss. Keep on plugging away, Geo. I look forward to seeing you around.
I think you just took his comment way too personally. His intention was not to make your friend look bad in front of a bunch of people who don't give a shit what your friend does, all he was trying to do was inform the OP that his experiences differed greatly from your friend's. You decided to take this as some sort of personal slight against your friend-choosing ability and told him to fuck off numerous times. Then, the whole thing became a stupid clusterfuck. 
 
And if this was some sort of elaborate trolling attempt (which from an outsider's perspective it doesn't look like), you responded in the worst way humanly possible. 
#43 Posted by Seneku (1 posts) -

When you're going for a QA Job you are significantly better off getting a job with an actual Developer rather than a Publisher (Larger Devs like MMO ones or so often have their own internal Publishing QA also though so be wary).  Publisher QA are the type people hear about most often, they have a much lower entry level requirement but they're also the source of pretty much all the bad stories - crap hours, little chance of progression, high burnout, etc.   Developer side you work a lot closer to the actual people making the games and as such there's a higher skill level required but the job is often a lot more involving and rewarding with a good chance to move up into other roles etc though that always depends on the company.  For Developer QA you'll often need a background in something like Programming or Level Design etc as you're working at a much earlier stage of the game and yeah ofc it can still be boring but then it sure as hell beats a typical office job!

#44 Edited by Ragdrazi (2283 posts) -
@supermike6: No. I took it as a slight on my friend, because that's what it was. That's what was meant by "Your friend is making shit up." That's not ok. You don't know my friend and that's an insult. So from that you create the emotional reaction.
 
Then he launched into a long list which generally distorted what I had already said. For example, the comment "Either way, it isn't a strange thing for your employer to want you starting your job on time, go figure" which is vastly different from what I had already presented. So from that you create the need to clarify, resulting in a cluster fuck.
 
And that is by no means an elaborate attempt at trolling. That's trolling by the numbers. 
 
I kind of wonder what's going on lately. Have people just grown so used to attacks like that it's not considered trolling anymore? That might explain why trolls aren't acting like that anymore.
 
Regardless, you don't insult my friends. And I don't need to be nannied about it, either. Thanks for... I guess, caring, though?
#45 Posted by Majestic_XII (95 posts) -

@Seneku said:

When you're going for a QA Job you are significantly better off getting a job with an actual Developer rather than a Publisher (Larger Devs like MMO ones or so often have their own internal Publishing QA also though so be wary). Publisher QA are the type people hear about most often, they have a much lower entry level requirement but they're also the source of pretty much all the bad stories - crap hours, little chance of progression, high burnout, etc. Developer side you work a lot closer to the actual people making the games and as such there's a higher skill level required but the job is often a lot more involving and rewarding with a good chance to move up into other roles etc though that always depends on the company. For Developer QA you'll often need a background in something like Programming or Level Design etc as you're working at a much earlier stage of the game and yeah ofc it can still be boring but then it sure as hell beats a typical office job!

No need to have programming or level designing skills really. What you do need is overall technical knowledge of game development (what goes where and why and how stuff can break), analytical skills, the ability to take meaningful screenshots (So people know where the bug is, cant stress this enough :D). Bonus if you're opinionated and bring forth valid feedback to developers (may it be design, art or whatever).

But yeah, get in with the developers if you can. So much more fun.

#46 Posted by Simplexity (1382 posts) -

Being a tester seems like such a horrific gig, and from what i've gathered you are more likely to move up in the industry by taking out the garbage in the activision building then being a game tester.

#47 Posted by MaFoLu (1858 posts) -

Am I weird for thinking doing the same thing over and over again looking for bugs seems like it could be fun? 
I guess I'm just insane...

#48 Posted by J12088 (445 posts) -
@Ragdrazi said:
@supermike6: No. I took it as a slight on my friend, because that's what it was. That's what was meant by "Your friend is making shit up." That's not ok. You don't know my friend and that's an insult. So from that you create the emotional reaction. Then he launched into a long list which generally distorted what I had already said. For example, the comment "Either way, it isn't a strange thing for your employer to want you starting your job on time, go figure" which is vastly different from what I had already presented. So from that you create the need to clarify, resulting in a cluster fuck. And that is by no means an elaborate attempt at trolling. That's trolling by the numbers.   I kind of wonder what's going on lately. Have people just grown so used to attacks like that it's not considered trolling anymore? That might explain why trolls aren't acting like that anymore.  Regardless, you don't insult my friends. And I don't need to be nannied about it, either. Thanks for... I guess, caring, though?
Your friend was a liar. Get over it. You don't sack people for being 5 minutes late. Unless there useless and arrive late every day and suck at there job. So really your friend was a liar and bad at his job. Never heard such rubbish before.
#49 Posted by Zabant (1236 posts) -
@Matfei90: I'm not an oblivious child. I know all this replaying games/segments over and over to Improve the experience for people and getting paid for it still seems better than the job I'm in at the moment. Imagine if New Vegas had a large team of QA Testers. That game might have actually been playable
#50 Edited by valrog (3671 posts) -

At least they could word it properly and all that.