Hi!
First off a small introduction: For my Bachelor degree in Drama, Theatre and Performance I'm writing a dissertation on a topic of my own choice. I decided to write about acting in new media, focusing on voice acting and motion capture for games and animation. This 'new' form of acting is not known outside of a few specific communities, and I hope to educate some of my own lecturers on the art as they know very little about it.
I'd like to write a bit about how the border between 'voice ator' and 'screen actor' is starting to blur as some newer games project a digital 'copy' of the actors in the games. I'll be mentioning L.A. Noire, of course, with their groundbreaking technology. I was also planning on mentioning Battlefield 3 as the game have digital doubles of their actors for many characters, including the main character Blackburn played by Gideon Emery.
Today I saw the trailer for CoD: Black Ops 2 and was surprised to see Tony Todd lending his apperance and voice to the game. My question is: was Battlefield or CoD using this approach first? I don't play either series, som I'm not familiar with their history. Keep in mind that 'celebrity voices' doesn't count (I now that Gary Oldman and Sam Worthington did voice work for Black Ops, but i don't know if their apperances were in the game as well).
The reason I would like to know is that CoD and Battlefield are two very high profile franchises and it would be interesting to examine if two 'rivals' could provoke this reaction from each other ("They have screen actors' apperances! We should do that too!") and what that means for the industry and the actors.
I don't want this to be a fanboy argument of who did what first. I just need some information I can use in my dissertation.
Thank you very much for reading!
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