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#1 Posted by SexyToad (2760 posts) -

Dlc are just overpriced now a days. Let's take COD for example. The game itself is 60$. There's usuall three basic modes multiplayer, a special one, (Zombies, Spec ops, etc.) and story mode. So you divide that up by three each part is worth about 20$. Dlcs are 15$! Black ops had 4 so that equals to 60$! As much as the the game itself. Just for some maps. Yes the maps are cool but they're just overpriced. It's not just COD though. Halo does it, fallout, grand theft auto. Except tha Gta and fallout doesnt have diffrent modes. What other game's DLCs are overpriced and what do you guy think about the cost of DLCs?

#2 Posted by nintendoeats (5975 posts) -

I agree that 15$ for 3 maps is lunacy, especially since their value comes from everybody having them, but you can't mathhammer things like that. All of the parts of a 60 dollar game subsidize eachother, and they also share the retailers cut, the console manufacturer's cut, the publisher's cut and a marketing budget. DLC has to fund those things all on its own.

#3 Posted by AngelN7 (2970 posts) -

I disagree both Fallout 3 and GTA IV DLC gave you a lot more value for the price (to me at least I don't see the value in paying for multiplayer maps of any game doesn't matter the price) Episdoes from Liberty City was a 6-8 hours story (individualy for both Episodes) with a lot of side-stuff new vehicules, weapons and mulitplayer modes that to me was worth the price the same with some of the Fallout 3 DLC , you could argue that 15$ is a lot for 3 or 4 maps but then again some people see the value in then because they play a lot of multiplayer I don't think is overprice I just don't see the value in it regardless of cost.

#4 Posted by Guided_By_Tigers (8061 posts) -

Samurai Warriors 2 Xtreme Legends is ridiculously overpriced at $30, and its price will probably never be cut.

#5 Posted by Bell_End (1208 posts) -

when you say they are overpriced, how much should they cost

#6 Posted by Crixaliz (782 posts) -

I think CoD map packs are no longer overpriced, now that they are paired with the Elite service. Since you buy the hardened edition you get a year of Elite which will includes all the DLC for that years CoD, essentially its a collectors edition that gives you all future DLC.

#7 Posted by Brodehouse (9588 posts) -

Most DLC is overpriced compared to what you get in the retail package. It's still more cost effective to make a whole bunch of stuff at once than it is to make a little bit of stuff every few months.


Especially since the retail packages will go down to 40, 30, 20 dollars over the years. And that DLC will maintain at 7 or 10. You can probably get Alan Wake for cheaper than you can get The Writer and The Signal.

#8 Posted by whyareyoucrouchingspock (975 posts) -

@SexyToad said:

Dlc are just overpriced now a days.

Son back in ye old days. Pc games use to have expansions. It was a game usually about 1/4 1/2 or even the same size as the full game at half the price.

Then consoles started working online. Now look at this shit puddle we are in.

#9 Posted by AhmadMetallic (18955 posts) -

As long as we remain dummies and slaves of hype and not being "out of the loop", DLC will remain expensive because we will keep buying it. We make fun of the kids who do shit to be cool, and then we spend hundreds of dollars worth on Mass Effect 3 multiplayer because ME is cool.

#10 Edited by whyareyoucrouchingspock (975 posts) -

@AhmadMetallic said:

As long as we remain dummies and slaves of hype and not being "out of the loop", DLC will remain expensive because we will keep buying it. We make fun of the kids who do shit to be cool, and then we spend hundreds of dollars worth on Mass Effect 3 multiplayer because ME is cool.

Not just DLC. The prices of games themselfs are being pumped up. Why is Call Of Duty more expensive than the price of an average pc game? Because they fucking can. Why is Call Of Duty using a subscription service (and soon to be) Battlefield? Because they fucking can. I don't want to blame the console user base. But it's the console user bases fault primarily.

#11 Posted by Bell_End (1208 posts) -

@whyareyoucrouchingspock said:

@AhmadMetallic said:

As long as we remain dummies and slaves of hype and not being "out of the loop", DLC will remain expensive because we will keep buying it. We make fun of the kids who do shit to be cool, and then we spend hundreds of dollars worth on Mass Effect 3 multiplayer because ME is cool.

Not just DLC. The prices of games themselfs are being pumped up. Why is Call Of Duty more expensive than the price of an average pc game? Because they fucking can. Why is Call Of Duty using a subscription service (and soon to be) Battlefield? Because they fucking can. I don't want to blame the console user base. But it's the console user bases fault primarily.

of course its the console gamers fault. its always the fucking console gamers. playing though games they like and enjoy... the basterds. ruining it for proper gamers like you. you should do classes or something teaching people how to be more hardcore and a proper gamer and more like you

#12 Posted by Rolyatkcinmai (2682 posts) -

The Max Payne 3 season pass is $30. That's a bit much.

#13 Posted by FritzDude (2253 posts) -

It's overpriced because they can and people still pay for them. Prices will always go up until a drop in sales numbers.

#14 Posted by benjaebe (2783 posts) -

@Rolyatkcinmai said:

The Max Payne 3 season pass is $30. That's a bit much.

Unless you're really into the multiplayer. It's seven map packs, and they say that you save about 35% by doing the season pass. So if you're in it for the long haul, you're better off getting the pass anyway.

#15 Posted by AhmadMetallic (18955 posts) -
@Bell_End said:

@whyareyoucrouchingspock said:

@AhmadMetallic said:

As long as we remain dummies and slaves of hype and not being "out of the loop", DLC will remain expensive because we will keep buying it. We make fun of the kids who do shit to be cool, and then we spend hundreds of dollars worth on Mass Effect 3 multiplayer because ME is cool.

Not just DLC. The prices of games themselfs are being pumped up. Why is Call Of Duty more expensive than the price of an average pc game? Because they fucking can. Why is Call Of Duty using a subscription service (and soon to be) Battlefield? Because they fucking can. I don't want to blame the console user base. But it's the console user bases fault primarily.

of course its the console gamers fault. its always the fucking console gamers. playing though games they like and enjoy... the basterds. ruining it for proper gamers like you. you should do classes or something teaching people how to be more hardcore and a proper gamer and more like you

The problem isn't that certain gamers want to have fun, it's that they want to have fun no matter what. They want to have fun so much that they're OK with having a company's erect penis far up their anuses. They want to have fun so much that they don't mind it when the game provides 50% of the fun they could have had, keeping the other 50% as a paid addition, or even REMOVING that entire chunk of fun (shorter games,  less mechanics and diversity) because they can. 
 
I won't lie and claim that I've been a dedicated video game lover for long years, up until 2004 I only played GTA and FIFA and Call of Duty, but since then I've been dedicated and, looking at the industry's history, I'm afraid it's clear that all the fucking kids rocking their Xbox and buying shit left and right on their parents' credit card initiated the rip-off pandemic that is going on today. 
I don't think it's a coincidence that Xbox 360 LIVE happened around the same time game prices rose, game development became lazy and took only 1 or 2 years to pump out a new product.
#16 Edited by whyareyoucrouchingspock (975 posts) -

Yep, Xbox is a cancer. Pc is the light. The sooner everyone goes towards it the better the world will be.@benjaebe said:

@Rolyatkcinmai said:

The Max Payne 3 season pass is $30. That's a bit much.

Unless you're really into the multiplayer. It's seven map packs, and they say that you save about 35% by doing the season pass. So if you're in it for the long haul, you're better off getting the pass anyway.

I doubt most of the people buying Max Payne 3 really give a flying shit about the multiplayer anyway. And given that fact, splitting it all up with DLC will only serve to fragment the community.

But whatever, unless it's a wonderfully wonder company like Valve, most don't give a shitty shit.

#17 Posted by BiG_Weasel (524 posts) -

The problem I have with DLC is that much of it is required for people to play the game with others. Map packs, in particular are troublesome, because the game is essentially forcing you to buy additional optional content.

#18 Posted by benjaebe (2783 posts) -

@whyareyoucrouchingspock said:

Yep, Xbox is a cancer. Pc is the light. The sooner everyone goes towards it the better the world will be.@benjaebe said:

@Rolyatkcinmai said:

The Max Payne 3 season pass is $30. That's a bit much.

Unless you're really into the multiplayer. It's seven map packs, and they say that you save about 35% by doing the season pass. So if you're in it for the long haul, you're better off getting the pass anyway.

I doubt most of the people buying Max Payne 3 really give a flying shit about the multiplayer anyway. And given that fact, splitting it all up with DLC will only serve to fragment the community.

I dunno. The RDR multiplayer had a surprisingly large player base, and they've been really pushing the multiplayer stuff with all the crews, rockstar social network, etc. I haven't bought the game yet, but it seems interesting enough.

#19 Posted by Animasta (14648 posts) -

the FF 13-2 DLC was horribly over priced for what it was

#20 Posted by Brodehouse (9588 posts) -
@whyareyoucrouchingspock

@AhmadMetallic said:

As long as we remain dummies and slaves of hype and not being "out of the loop", DLC will remain expensive because we will keep buying it. We make fun of the kids who do shit to be cool, and then we spend hundreds of dollars worth on Mass Effect 3 multiplayer because ME is cool.

Not just DLC. The prices of games themselfs are being pumped up. Why is Call Of Duty more expensive than the price of an average pc game? Because they fucking can. Why is Call Of Duty using a subscription service (and soon to be) Battlefield? Because they fucking can. I don't want to blame the console user base. But it's the console user bases fault primarily.

Things cost as much as people will pay. Trying to blame that on whatever social group you don't like is nonsense.

Console gamers are always driving to stores to buy their games, driving up the price of gas! We should round them up, put them in camps! Male them play Total War!
#21 Edited by whyareyoucrouchingspock (975 posts) -

@Brodehouse said:

@whyareyoucrouchingspock

@AhmadMetallic said:

As long as we remain dummies and slaves of hype and not being "out of the loop", DLC will remain expensive because we will keep buying it. We make fun of the kids who do shit to be cool, and then we spend hundreds of dollars worth on Mass Effect 3 multiplayer because ME is cool.

Not just DLC. The prices of games themselfs are being pumped up. Why is Call Of Duty more expensive than the price of an average pc game? Because they fucking can. Why is Call Of Duty using a subscription service (and soon to be) Battlefield? Because they fucking can. I don't want to blame the console user base. But it's the console user bases fault primarily.

Things cost as much as people will pay. Trying to blame that on whatever social group you don't like is nonsense.

No, it's based on facually based evidence. Trying to generalize it as something universal to discard blame is nonsense.

#22 Posted by AhmadMetallic (18955 posts) -
@Brodehouse said:
Console gamers are always driving to stores to buy their games, driving up the price of gas! We should round them up, put them in camps! Male them play Total War!
PC elitists like you disgust me.
#23 Posted by Brodehouse (9588 posts) -
@AhmadMetallic Maybe it's because you've only been seriously playing games for 8 years, because the 'ripoff pandemic' has been going on for 35 years now. You're imagining a wonderful idyllic world that never existed. It wasn't all Leave It To Beaver in the 90s. Like Goddamn, if you think licensed games are bad today.
#24 Posted by Bell_End (1208 posts) -

@AhmadMetallic said:

@Bell_End said:

@whyareyoucrouchingspock said:

@AhmadMetallic said:

As long as we remain dummies and slaves of hype and not being "out of the loop", DLC will remain expensive because we will keep buying it. We make fun of the kids who do shit to be cool, and then we spend hundreds of dollars worth on Mass Effect 3 multiplayer because ME is cool.

Not just DLC. The prices of games themselfs are being pumped up. Why is Call Of Duty more expensive than the price of an average pc game? Because they fucking can. Why is Call Of Duty using a subscription service (and soon to be) Battlefield? Because they fucking can. I don't want to blame the console user base. But it's the console user bases fault primarily.

of course its the console gamers fault. its always the fucking console gamers. playing though games they like and enjoy... the basterds. ruining it for proper gamers like you. you should do classes or something teaching people how to be more hardcore and a proper gamer and more like you

The problem isn't that certain gamers want to have fun, it's that they want to have fun no matter what. They want to have fun so much that they're OK with having a company's erect penis far up their anuses. They want to have fun so much that they don't mind it when the game provides 50% of the fun they could have had, keeping the other 50% as a paid addition, or even REMOVING that entire chunk of fun (shorter games, less mechanics and diversity) because they can. I won't lie and claim that I've been a dedicated video game lover for long years, up until 2004 I only played GTA and FIFA and Call of Duty, but since then I've been dedicated and, looking at the industry's history, I'm afraid it's clear that all the fucking kids rocking their Xbox and buying shit left and right on their parents' credit card initiated the rip-off pandemic that is going on today. I don't think it's a coincidence that Xbox 360 LIVE happened around the same time game prices rose, game development became lazy and took only 1 or 2 years to pump out a new product.

what a load of conjecture and drivel

#25 Posted by Brodehouse (9588 posts) -
@AhmadMetallic
@Brodehouse said:
Console gamers are always driving to stores to buy their games, driving up the price of gas! We should round them up, put them in camps! Male them play Total War!
PC elitists like you disgust me.
Is... Are you for real? Is this a double troll? Trolls trolling trolls?
#26 Posted by TEHMAXXORZ (1199 posts) -

@Brodehouse said:

@whyareyoucrouchingspock

@AhmadMetallic said:

As long as we remain dummies and slaves of hype and not being "out of the loop", DLC will remain expensive because we will keep buying it. We make fun of the kids who do shit to be cool, and then we spend hundreds of dollars worth on Mass Effect 3 multiplayer because ME is cool.

Not just DLC. The prices of games themselfs are being pumped up. Why is Call Of Duty more expensive than the price of an average pc game? Because they fucking can. Why is Call Of Duty using a subscription service (and soon to be) Battlefield? Because they fucking can. I don't want to blame the console user base. But it's the console user bases fault primarily.

Things cost as much as people will pay. Trying to blame that on whatever social group you don't like is nonsense. Console gamers are always driving to stores to buy their games, driving up the price of gas! We should round them up, put them in camps! Male them play Total War!

What he said ^

#27 Posted by RE_Player1 (7549 posts) -

If you don't like it don't buy it. Or wait for a sale. No point in whining.

#28 Posted by fini_fly (767 posts) -

@msavo said:

If you don't like it don't buy it. Or wait for a sale. No point in whining.

Beat me to it.

If you think there is no value in the product you are buying, then don't buy it.

#29 Posted by Rolyatkcinmai (2682 posts) -

@benjaebe said:

@whyareyoucrouchingspock said:

Yep, Xbox is a cancer. Pc is the light. The sooner everyone goes towards it the better the world will be.@benjaebe said:

@Rolyatkcinmai said:

The Max Payne 3 season pass is $30. That's a bit much.

Unless you're really into the multiplayer. It's seven map packs, and they say that you save about 35% by doing the season pass. So if you're in it for the long haul, you're better off getting the pass anyway.

I doubt most of the people buying Max Payne 3 really give a flying shit about the multiplayer anyway. And given that fact, splitting it all up with DLC will only serve to fragment the community.

I dunno. The RDR multiplayer had a surprisingly large player base, and they've been really pushing the multiplayer stuff with all the crews, rockstar social network, etc. I haven't bought the game yet, but it seems interesting enough.

It could justify the price eventually (Rockstar has a history of top notch DLC with GTAIV and RDR).

$30 is hard to swallow when you just spent $60 on the game though.

#30 Posted by Muttinus_Rump (814 posts) -

People buy it so it's not overpriced. It's a free market.

#31 Edited by whyareyoucrouchingspock (975 posts) -

@AhmadMetallic said:

@Bell_End said:

@whyareyoucrouchingspock said:

@AhmadMetallic said:

As long as we remain dummies and slaves of hype and not being "out of the loop", DLC will remain expensive because we will keep buying it. We make fun of the kids who do shit to be cool, and then we spend hundreds of dollars worth on Mass Effect 3 multiplayer because ME is cool.

Not just DLC. The prices of games themselfs are being pumped up. Why is Call Of Duty more expensive than the price of an average pc game? Because they fucking can. Why is Call Of Duty using a subscription service (and soon to be) Battlefield? Because they fucking can. I don't want to blame the console user base. But it's the console user bases fault primarily.

of course its the console gamers fault. its always the fucking console gamers. playing though games they like and enjoy... the basterds. ruining it for proper gamers like you. you should do classes or something teaching people how to be more hardcore and a proper gamer and more like you

The problem isn't that certain gamers want to have fun, it's that they want to have fun no matter what. They want to have fun so much that they're OK with having a company's erect penis far up their anuses. They want to have fun so much that they don't mind it when the game provides 50% of the fun they could have had, keeping the other 50% as a paid addition, or even REMOVING that entire chunk of fun (shorter games, less mechanics and diversity) because they can. I won't lie and claim that I've been a dedicated video game lover for long years, up until 2004 I only played GTA and FIFA and Call of Duty, but since then I've been dedicated and, looking at the industry's history, I'm afraid it's clear that all the fucking kids rocking their Xbox and buying shit left and right on their parents' credit card initiated the rip-off pandemic that is going on today. I don't think it's a coincidence that Xbox 360 LIVE happened around the same time game prices rose, game development became lazy and took only 1 or 2 years to pump out a new product.

I agree. Alot of console users will probably bash you because they don't like what you are saying. But you are right. As a long time pc gamer I remember the days of expansion packs and mod tools. Promoting the idea of creativity. Valve done it. Part of the success they have is through cultivating a mod community. Likewise with Blizzard, dota surely didn't hurt sales. Battlefield 2 was inspired by a mod. Now, in this grim age, it's simply digusting any and everyway to milk the shit out of users. Opting whenever humanly possible to reduce customer value. This is mostly (like you suggest) because of children on the xbox.

#32 Posted by Bell_End (1208 posts) -

@whyareyoucrouchingspock said:

@AhmadMetallic said:

@Bell_End said:

@whyareyoucrouchingspock said:

@AhmadMetallic said:

As long as we remain dummies and slaves of hype and not being "out of the loop", DLC will remain expensive because we will keep buying it. We make fun of the kids who do shit to be cool, and then we spend hundreds of dollars worth on Mass Effect 3 multiplayer because ME is cool.

Not just DLC. The prices of games themselfs are being pumped up. Why is Call Of Duty more expensive than the price of an average pc game? Because they fucking can. Why is Call Of Duty using a subscription service (and soon to be) Battlefield? Because they fucking can. I don't want to blame the console user base. But it's the console user bases fault primarily.

of course its the console gamers fault. its always the fucking console gamers. playing though games they like and enjoy... the basterds. ruining it for proper gamers like you. you should do classes or something teaching people how to be more hardcore and a proper gamer and more like you

The problem isn't that certain gamers want to have fun, it's that they want to have fun no matter what. They want to have fun so much that they're OK with having a company's erect penis far up their anuses. They want to have fun so much that they don't mind it when the game provides 50% of the fun they could have had, keeping the other 50% as a paid addition, or even REMOVING that entire chunk of fun (shorter games, less mechanics and diversity) because they can. I won't lie and claim that I've been a dedicated video game lover for long years, up until 2004 I only played GTA and FIFA and Call of Duty, but since then I've been dedicated and, looking at the industry's history, I'm afraid it's clear that all the fucking kids rocking their Xbox and buying shit left and right on their parents' credit card initiated the rip-off pandemic that is going on today. I don't think it's a coincidence that Xbox 360 LIVE happened around the same time game prices rose, game development became lazy and took only 1 or 2 years to pump out a new product.

I agree. Alot of console users will probably bash you because they don't like what you are saying. But you are right. As a long time pc gamer I remember the days of expansion packs and mod tools. Promoting the idea of creativity. Valve done it. Part of the success they have is through cultivating a mod community. Likewise with Blizzard, dota surely didn't hurt sales. Battlefield 2 was inspired by a mod. Now, in this grim age, it's simply digusting any and everyway to milk the shit out of users. Opting whenever humanly possible to reduce customer value. This is mostly (like you suggest) because of children on the xbox.

well i a PC gamer and i think what he (and you) say is utter shite that sounds like it been copied and pasted from the comedy PC elitist handbook on how to make shit up and pretent you have a clue what you drivelling about.

#33 Posted by AhmadMetallic (18955 posts) -
@whyareyoucrouchingspock said:

@AhmadMetallic said:

@Bell_End said:

@whyareyoucrouchingspock said:

@AhmadMetallic said:

As long as we remain dummies and slaves of hype and not being "out of the loop", DLC will remain expensive because we will keep buying it. We make fun of the kids who do shit to be cool, and then we spend hundreds of dollars worth on Mass Effect 3 multiplayer because ME is cool.

Not just DLC. The prices of games themselfs are being pumped up. Why is Call Of Duty more expensive than the price of an average pc game? Because they fucking can. Why is Call Of Duty using a subscription service (and soon to be) Battlefield? Because they fucking can. I don't want to blame the console user base. But it's the console user bases fault primarily.

of course its the console gamers fault. its always the fucking console gamers. playing though games they like and enjoy... the basterds. ruining it for proper gamers like you. you should do classes or something teaching people how to be more hardcore and a proper gamer and more like you

The problem isn't that certain gamers want to have fun, it's that they want to have fun no matter what. They want to have fun so much that they're OK with having a company's erect penis far up their anuses. They want to have fun so much that they don't mind it when the game provides 50% of the fun they could have had, keeping the other 50% as a paid addition, or even REMOVING that entire chunk of fun (shorter games, less mechanics and diversity) because they can. I won't lie and claim that I've been a dedicated video game lover for long years, up until 2004 I only played GTA and FIFA and Call of Duty, but since then I've been dedicated and, looking at the industry's history, I'm afraid it's clear that all the fucking kids rocking their Xbox and buying shit left and right on their parents' credit card initiated the rip-off pandemic that is going on today. I don't think it's a coincidence that Xbox 360 LIVE happened around the same time game prices rose, game development became lazy and took only 1 or 2 years to pump out a new product.

I agree. Alot of console users will probably bash you because they don't like what you are saying. But you are right. As a long time pc gamer I remember the days of expansion packs and mod tools. Promoting the idea of creativity. Valve done it. Part of the success they have is through cultivating a mod community. Likewise with Blizzard, dota surely didn't hurt sales. Battlefield 2 was inspired by a mod. Now, in this grim age, it's simply digusting any and everyway to milk the shit out of users. Opting whenever humanly possible to reduce customer value. This is mostly (like you suggest) because of children on the xbox.

Not only do you make perfect sense, I actually envy you for being there when that legendary PC era happened. I'd give anything to go back to 2001 and be a part of the community-driven and creativity-driven PC phenomenon that launched the industry into its greatest phases. 
Sadly I was 10 back then.
#34 Posted by Cloudenvy (5891 posts) -

@TEHMAXXORZ said:

@Brodehouse said:

@whyareyoucrouchingspock

@AhmadMetallic said:

As long as we remain dummies and slaves of hype and not being "out of the loop", DLC will remain expensive because we will keep buying it. We make fun of the kids who do shit to be cool, and then we spend hundreds of dollars worth on Mass Effect 3 multiplayer because ME is cool.

Not just DLC. The prices of games themselfs are being pumped up. Why is Call Of Duty more expensive than the price of an average pc game? Because they fucking can. Why is Call Of Duty using a subscription service (and soon to be) Battlefield? Because they fucking can. I don't want to blame the console user base. But it's the console user bases fault primarily.

Things cost as much as people will pay. Trying to blame that on whatever social group you don't like is nonsense. Console gamers are always driving to stores to buy their games, driving up the price of gas! We should round them up, put them in camps! Male them play Total War!

What he said ^

Pretty much. I also can't help but feel like some people in this thread are imagining a version of the past that never actually existed.

#35 Edited by whyareyoucrouchingspock (975 posts) -

@Cloudenvy said:

Pretty much. I also can't help but feel like some people in this thread are imagining a version of the past that never actually existed.

If you think that then you probably never gamed on the pc during the early 2000's and late 90's.

#36 Edited by Cloudenvy (5891 posts) -

@whyareyoucrouchingspock said:

@Cloudenvy said:

Pretty much. I also can't help but feel like some people in this thread are imagining a version of the past that never actually existed.

If you think that then you probably never gamed on the pc.

Oh, but I have. But please, continue to live in your fantasy world since it's pretty entertaining to read.

#37 Posted by AhmadMetallic (18955 posts) -
@Bell_End said:

well i a PC gamer and i think what he (and you) say is utter shite that sounds like it been copied and pasted from the comedy PC elitist handbook on how to make shit up and pretent you have a clue what you drivelling about.

Okay, if you wanna go into "pointless destructive dissing" mode, you sound like you're copy pasting from the tired phrase book of people living in denial and the illusion of being "pleasant, satisfied customers." Say PC elitist some more, it hasn't gotten old yet. 
 
What I'm personally more interested in hearing from you is how I or spock are wrong. Try me, if you make sense or relate to past personal experiences or provide proof, I will, believe it or not, believe you and change my mind.
#38 Posted by whyareyoucrouchingspock (975 posts) -

@Cloudenvy said:

@whyareyoucrouchingspock said:

@Cloudenvy said:

Pretty much. I also can't help but feel like some people in this thread are imagining a version of the past that never actually existed.

If you think that then you probably never gamed on the pc.

Oh, but I have

This is simply disagreeing because you don't like the truth. The only real case of map packs was Battlefield 2 and Quake multiplayer maps. Other than that it was very good expansion packs and mod tools that encuraged users to create items and skins. Alot of the time the developers would host them themselfs. Now console users such as yourself are paying for mods and huge prices for map packs and like a bad cancer, it has spread over to the pc thanks to opportunists seeing it work on console. Enjoy living in denial, i'll always have my factually based reality driven memories that are fabulous in nature.

#39 Edited by Cloudenvy (5891 posts) -

@whyareyoucrouchingspock said:

@Cloudenvy said:

@whyareyoucrouchingspock said:

@Cloudenvy said:

Pretty much. I also can't help but feel like some people in this thread are imagining a version of the past that never actually existed.

If you think that then you probably never gamed on the pc.

Oh, but I have

This is simply disagreeing because you don't like the truth. The only real case of map packs was Battlefield 2 and Quake multiplayer maps. Other than that it was very good expansion packs and mod tools that encuraged users to create items and skins. Alot of the time the developers would host them themselfs. Now console users such as yourself are paying for mods and huge prices for map packs and like a bad cancer, it has spread over to the pc thanks to opportunists seeing it work on console. Enjoy living in denial, i'll always have my factually based reality driven memories that are fabulous in nature.

Haha, that's exactly what I wanted. Thanks!

EDIT: I'm guessing I'm an opportunist hipster nihilist who can't grasp the godly gloriousness that is Total War as well?

#40 Posted by Bell_End (1208 posts) -

@AhmadMetallic said:

@Bell_End said:

well i a PC gamer and i think what he (and you) say is utter shite that sounds like it been copied and pasted from the comedy PC elitist handbook on how to make shit up and pretent you have a clue what you drivelling about.

Okay, if you wanna go into "pointless destructive dissing" mode, you sound like you're copy pasting from the tired phrase book of people living in denial and the illusion of being "pleasant, satisfied customers." Say PC elitist some more, it hasn't gotten old yet.

What I'm personally more interested in hearing from you is how I or spock are wrong. Try me, if you make sense or relate to past personal experiences or provide proof, I will, believe it or not, believe you and change my mind.

your the ones with the burdens of proof to back up the drivel your spouting.

#41 Posted by whyareyoucrouchingspock (975 posts) -

@Cloudenvy said:

@whyareyoucrouchingspock said:

@Cloudenvy said:

@whyareyoucrouchingspock said:

@Cloudenvy said:

Pretty much. I also can't help but feel like some people in this thread are imagining a version of the past that never actually existed.

If you think that then you probably never gamed on the pc.

Oh, but I have

This is simply disagreeing because you don't like the truth. The only real case of map packs was Battlefield 2 and Quake multiplayer maps. Other than that it was very good expansion packs and mod tools that encuraged users to create items and skins. Alot of the time the developers would host them themselfs. Now console users such as yourself are paying for mods and huge prices for map packs and like a bad cancer, it has spread over to the pc thanks to opportunists seeing it work on console. Enjoy living in denial, i'll always have my factually based reality driven memories that are fabulous in nature.

Haha, that's exactly what I wanted. Thanks!

I also wanted to be right. This was a very good outcome.

#42 Posted by AhmadMetallic (18955 posts) -
@Bell_End said:

your the ones with the burdens of proof to back up the drivel your spouting.

What do you think of this:  

@whyareyoucrouchingspock said:

As a long time pc gamer I remember the days of expansion packs and mod tools. Promoting the idea of creativity. Valve done it. Part of the success they have is through cultivating a mod community. Likewise with Blizzard, dota surely didn't hurt sales. Battlefield 2 was inspired by a mod. Now, in this grim age, it's simply digusting any and everyway to milk the shit out of users. Opting whenever humanly possible to reduce customer value. This is mostly (like you suggest) because of children on the xbox.

#43 Posted by Animasta (14648 posts) -

@whyareyoucrouchingspock said:

@Cloudenvy said:

@whyareyoucrouchingspock said:

@Cloudenvy said:

Pretty much. I also can't help but feel like some people in this thread are imagining a version of the past that never actually existed.

If you think that then you probably never gamed on the pc.

Oh, but I have

This is simply disagreeing because you don't like the truth. The only real case of map packs was Battlefield 2 and Quake multiplayer maps. Other than that it was very good expansion packs and mod tools that encuraged users to create items and skins. Alot of the time the developers would host them themselfs. Now console users such as yourself are paying for mods and huge prices for map packs and like a bad cancer, it has spread over to the pc thanks to opportunists seeing it work on console. Enjoy living in denial, i'll always have my factually based reality driven memories that are fabulous in nature.

you are insane, serious

#44 Posted by Cloudenvy (5891 posts) -

@whyareyoucrouchingspock said:

@Cloudenvy said:

@whyareyoucrouchingspock said:

@Cloudenvy said:

@whyareyoucrouchingspock said:

@Cloudenvy said:

Pretty much. I also can't help but feel like some people in this thread are imagining a version of the past that never actually existed.

If you think that then you probably never gamed on the pc.

Oh, but I have

This is simply disagreeing because you don't like the truth. The only real case of map packs was Battlefield 2 and Quake multiplayer maps. Other than that it was very good expansion packs and mod tools that encuraged users to create items and skins. Alot of the time the developers would host them themselfs. Now console users such as yourself are paying for mods and huge prices for map packs and like a bad cancer, it has spread over to the pc thanks to opportunists seeing it work on console. Enjoy living in denial, i'll always have my factually based reality driven memories that are fabulous in nature.

Haha, that's exactly what I wanted. Thanks!

I also wanted to be right. This was a very good outcome.

Not in your favor, but sure!

#45 Posted by AhmadMetallic (18955 posts) -
@Animasta said:

@whyareyoucrouchingspock said:

@Cloudenvy said:

@whyareyoucrouchingspock said:

@Cloudenvy said:

Pretty much. I also can't help but feel like some people in this thread are imagining a version of the past that never actually existed.

If you think that then you probably never gamed on the pc.

Oh, but I have

This is simply disagreeing because you don't like the truth. The only real case of map packs was Battlefield 2 and Quake multiplayer maps. Other than that it was very good expansion packs and mod tools that encuraged users to create items and skins. Alot of the time the developers would host them themselfs. Now console users such as yourself are paying for mods and huge prices for map packs and like a bad cancer, it has spread over to the pc thanks to opportunists seeing it work on console. Enjoy living in denial, i'll always have my factually based reality driven memories that are fabulous in nature.

you are insane, serious

The good old Giant Bomb way of pulling out the rather popular insanity card to immediately devalue whatever the other person is saying just because he's not going with the flow. Your discussion just ended, Spock, he called you insane, my advice is to leave this thread. Believe me, I've seen it before, you just lost.
#46 Posted by Sackmanjones (4652 posts) -

Some dlc is over priced. Some isn't. It's up to your discretion if you think it's worth it. Im not a huge dlc buyer but if it's for a game I love then there's a chance I'll get it (within reasonable limits). So for your example, if you love call of duty you will probably get those map packs because it's worth it to you even if it's a bit expensive. If your not a huge fan of COD then you can wait for a discount. It's up to you folks!

#47 Posted by Animasta (14648 posts) -

@AhmadMetallic said:

@Animasta said:

@whyareyoucrouchingspock said:

@Cloudenvy said:

@whyareyoucrouchingspock said:

@Cloudenvy said:

Pretty much. I also can't help but feel like some people in this thread are imagining a version of the past that never actually existed.

If you think that then you probably never gamed on the pc.

Oh, but I have

This is simply disagreeing because you don't like the truth. The only real case of map packs was Battlefield 2 and Quake multiplayer maps. Other than that it was very good expansion packs and mod tools that encuraged users to create items and skins. Alot of the time the developers would host them themselfs. Now console users such as yourself are paying for mods and huge prices for map packs and like a bad cancer, it has spread over to the pc thanks to opportunists seeing it work on console. Enjoy living in denial, i'll always have my factually based reality driven memories that are fabulous in nature.

you are insane, serious

The good old Giant Bomb way of pulling out the rather popular insanity card to immediately devalue whatever the other person is saying just because he's not going with the flow. Your discussion just ended, Spock, he called you insane, my advice is to leave this thread. Believe me, I've seen it before, you just lost.

have you seen him post previously? discussing shit with him doesn't work. I've tried!

totalwartotalwartotalwartotalwartotalwartotalwartotalwartotalwartotalwartotalwar

#48 Posted by Cloudenvy (5891 posts) -

@Sackmanjones: But no! how dare they buy what they want to play! they're ruining the market for everyone else!

Those opportunist hipster nihilists!

#49 Posted by Bell_End (1208 posts) -

@AhmadMetallic said:

@Bell_End said:

your the ones with the burdens of proof to back up the drivel your spouting.

What do you think of this:

@whyareyoucrouchingspock said:

As a long time pc gamer I remember the days of expansion packs and mod tools. Promoting the idea of creativity. Valve done it. Part of the success they have is through cultivating a mod community. Likewise with Blizzard, dota surely didn't hurt sales. Battlefield 2 was inspired by a mod. Now, in this grim age, it's simply digusting any and everyway to milk the shit out of users. Opting whenever humanly possible to reduce customer value. This is mostly (like you suggest) because of children on the xbox.

i think its wonderful.

#50 Posted by Gamer_152 (14051 posts) -

Well this has become a warm and friendly discussion, hasn't it? Chill the fuck out people, you'll be much better for it. Honestly, I can't remember a time when DLC wasn't over-priced, and it sucks. I think sometimes people put too much focus on solely blaming the publishers though, when the console manufacturers who control the online stores have undoubtedly had a huge part to play in this whole thing.

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