#1 Posted by Alexandru (301 posts) -

I always wondered why publishers do that when it comes to PC games ( console games sometimes too).

If a developer doesn't want to work on a PC version, that's probably because they don't expect enough profit from it. So shouldn't giving it to a different studio actually cost more than developing it in house? Fall of Cybertron comes to mind where Mercenary Software is doing the port. And all the Square Enix games that were ported to PC by Nixxes Software ( although those were all decent to great ports).

#2 Posted by Mackinder (74 posts) -

I think it's less about the cost, and more about talent. When you have a top developer finishing up a console title, why have them spend time porting it to the PC, when you can get some other dudes doing that; leaving the original developer to move onto the next title.

#3 Posted by matthias2437 (985 posts) -

Well Halo: Combat Evolved was ported to PC by Gearbox and it was one of the best PC ports ever.

#4 Posted by AlexW00d (6451 posts) -

It's called outsourcing.

#5 Posted by Alexandru (301 posts) -

@AlexW00d said:

It's called outsourcing.

I know how it's called.

#6 Posted by Jams (2966 posts) -

@Alexandru said:

@AlexW00d said:

It's called outsourcing.

I know how it's called.

It's called outsourcing by the way.