This seems to be quite a strong argument among the Giant Bomb editors on what is better. To my Knowledge there is no right or wrong answer but my answer is always inverted, always.
To invert or to not invert?
This must be have asked before, but I'm with you, inverted all the way. People who play with it NOT inverted must have never played a flight game.
Excuse me? Invert? Demento. Nothing to do with the game, I just wanted to say Demento, because that's what it is. You want to look to the right, so you push the stick to the left? At what point did any of that make any sense? What is this, the 90s? Inverted controls are dead, unless we're talking about specific situations, for example, situations involving planes.
" I never play inverted unless (like Ryan said) it's some sort of flight sim/aerial combat game. "You could argue that in a flight game pulling the stick down to go up and up to go down isn't intverted, when you consider that in a real plane it's the same.
Inverse look is just crazy. And Black_Raven is correct, it technically isn't inverted in a flight sim, as that's the way a plane works. If a pilot tooled up to a 747 and asked them to invert the controls they'd sedate him.
" Among the first games I ever played were flight sims. So I will always remain inverted. Also tilting the stick back is more like tilting your head back to look up. People who play non inverted are probably retarded and I don't understand them. "Yes thank you, we are all clearly retarded. Glad we got that out of the way.
Always inverted for me. As keyhunter says, it mimics the movement of your head. When you look down you push your head forward, look up and you pull it back. But really when it comes down to it, I play inverted for the same reason people play non-inverted; it's what I'm most confortable with
Inverted.
It makes complete sense. You aren't pushing the control stick "up", you're pushing it forward. You are tilting forward viewing axis down. Moving it back means you are pushing the forward viewing axis up.
Do you hold your controller perpendicular with your eyes, or something? How exactly does pushing the control stick forward mean it is going "up"?
I invert because it represents head movement, though i swap it back if it's a 3rd person game such as Guild Wars. for Uncharted 2, it's 3rd person version of an FPS, so it stays inverted for that reason.
LOGIC.
So in a game like God of War 3 where the right stick controls the camera, do you still invert? Also, if you're pushing the stick forward to adjust the plain or your imaginary head, would it not make to push the stick left to look right?
What about an FPS on a PC? Would you move the mouse up to look down?
I don't invert because I'm not controlling my head with a joystick. I'm moving the crosshairs on the screen towards what I want to shoot.
" @ProlificShadow said:You could argue that, but inverted or not is a control scheme and almost never directly related to the game. Now if inverted was called "Plane mode", that would be a whole different story." I never play inverted unless (like Ryan said) it's some sort of flight sim/aerial combat game. "You could argue that in a flight game pulling the stick down to go up and up to go down isn't intverted, when you consider that in a real plane it's the same. "
I always invert the Y axis. Vinny had a good explanation as to why he inverts his controls on the bombcast some time back. If you think of the stick in the back of the person's head, then you would push it down for the person to look up and same thing in reverse. But I guess its just a matter of feel and taste really.
Depends on the controller and the game in question.
gamepad/mouse/joystick
fps/flightsim/sandbox
I have different preferences depending on context.
I never thought about this much until I threw the remote batarang in Arkham Asylum.
I flew it around haphazardly before having it crash into a wall and promptly went to invert flight. So for flight, yes, invert, always. For anything else, no.
Up should make me go down when flying. That's how real planes work.
I can't control anything if it isn't inverted. This is a habit that I haven't been able to break ever since I played flight sims in my younger days.
I have never seen the big deal people make about it...I am completely unable to play games with camera movement without inverting the controls.
the spaceship sections in Ratchet & Clank Tools of destruction annoyed the hell out of me as you just couldn't invert them even though you could in the main game.
Inverting is crazy. Absolutely crazy. Also people saying it's because they play a lot of flight sims are wrong. I play them all the time, I fly jets real time from north american to europe in flight sims, I play them a shitton, but when I'm playing normal games I don't invert. Once again up is not down. My head is not a plane.
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