I would argue that the closest one can come to beating a multiplayer game is by being able to consistently achieve a kill:death ratio of 2:1 in a public match. Of course, this is very subjective since not all games are simply about kills and deaths. But if you aren't achieving a positive K:D ratio after months or years of play, you're just shitty and you've clearly not "beaten" the game, or perhaps it's more apt to say: "beaten" your opponents.
WoW is over once you hit the level cap and play for 1 month at said level cap. That is all. Do not engage in anything further as it is only a time and money sink.
" When you realize that literally no one else is playing the multiplayer for the 360 version of Unreal Tournament III. I clearly won that game. "I have that game too, sad thing is there is really no one playing it on any of the three platforms it was released on.
i would say when u get tired of playing the multiplayer game. for the game wow i would say when u get to level 80. i'm only level 70, i quit a couple of months before the wrath of the lichking came out. the game really isn't that fun unless u have the time to do raids.
Technicly, when any sort of counter or score tracker reaches the maximum number it can process, which with todays computers would probably be millions of billions of kills, depends how much memory is allocated for keeping track of it. Or if it's even fixed, if it's not then you can literally go forever.
A better way would be to leave it when you get bored of it, or when the community is dwindling so much it's hard to get a game on.
Use your keyboard!
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