#21
Posted by Suicrat
(3732 posts)
- 3 years, 7 months ago
@Hay4z: I just realized that Capcom makes the claim "State-of-the-art High resolution graphics" on that box! That makes the Megaman boxart that much better!
#32
Posted by GunstarRed
(4037 posts)
- 3 years, 7 months ago
US box art absolutely love the US boxart for this game... not the crappy generic EU version with ratchet just looking all mean holding a gun, this has a uniqueness that not many games tend to go for these days with the main character being shot from behind with the reflection of the bad guy in clanks eye.
#45
Posted by ahriman22
(2743 posts)
- 3 years, 7 months ago
@Akeldama: lol, why? I loved the menu styles and the fluidity of the combat. Ok. Yuna and the crew on this ship (Forgot it's name) can be really annoying, but that's why Riku and Paine are there.
#46
Posted by Akeldama
(4132 posts)
- 3 years, 7 months ago
@ahriman22 said:
" @Akeldama: lol, why? I loved the menu styles and the fluidity of the combat. Ok. Yuna and the crew on this ship (Forgot it's name) can be really annoying, but that's why Riku and Paine are there. "
whatever. That game was like being fucked by a headache.
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