I'm a bit embarrassed to admit that I used to be a ridiculously high-sensitivity player. I could turn a 180 by barely moving the mouse, and thought this was the way to go. I come from a background of playing very fast-paced shooters, mostly Unreal Tournament, where maybe this kind of thing is more forgiving. Also, in UT my preferred weapons are the impact hammer and flak cannon. Yep, good aim not required. :)
Fast forward to Overwatch, where this kind of movement makes it hard to aim with many of the characters. To match what I was used to, I had to set the slider to about 50-60, if that gives you some idea. In UT I was using 11-12, I think. The topic of sensitivity came up in the Overwatch community quite a bit, probably due to so many players being new to the FPS genre. After reading some more and watching some videos like the above, I was able to change to playing at a more reasonable value of 12 with my mouse set to 800 DPI. It took me almost no time to get used to this, surprisingly, and the increase in precision for aiming is amazing. Before I switched, I mostly played Junkrat, because you don't need very precise aiming for him. After switching, I can now comfortably play the hitscan characters like McCree, Soldier 76, and even the snipers. I always felt I was a shitty sniper but it's much easier now.
I know that the pros prefer as low as 400 DPI and maybe 5-8 sensitivity (Overwatch). This to me feels too slow, but what do I know, right? :)
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