Having played Peggle 2 I can confirm that it is, indeed, more Peggle and is a fun and well made game, with some of the best use of music in a game I can remember. I cannot for the life of me figure out why it is a timed exclusive. While the graphics are colorful and fun it's definitely not a system showcase, and while it's very good, it's not a system seller. Nobody is buying a $500 machine to play peggle, which you can get on your phone for 99 cents. Is it a good all-ages Christmas time game for people who buy an XBONE and want something everyone from little Suzy to Grandma Ethel can enjoy? Absolutely. But that wouldn't change if it were on other systems. I don't know what kind of money hat Microsoft used to get EA to agree to the timed exclusive but I'm kind of baffled as to why they'd bother. Exclusives and timed exclusives should do one of 3 things
A) Sell systems because people want to play THIS game (Halo, Uncharted)
B) Make someone choose your system over someone else's because you get a game they desperately want to play, or the DLC for that game, first (Call of Duty. First on Xbox DLC also makes sure people buy CoD for Xbox if they have a choice, which is good for Microsoft since CoD sells Live subscriptions. Lots of synergy here.)
C) Demonstrate the special capabilities of your system (Wonderful 101) and make people happy they have it, increasing customer satisfaction.
Peggle 2 does none of these things. It's a great game and I'm sure lots of Xbox One owners are happy to be able to play it, but what advantage does MS gain from delaying its release on other systems?