In an interview with Eurogamer, Sony Computer Entertainment UK boss Fergal Gara revealed that Killzone Shadow Fall will have a size of more than 50 GB, so it’ll take a while to download it from the PSN – although fortunately, with the “Play as you Download” functionality, players won’t have to wait before enjoying the game.
There are big innovations in the PS4 to make it more attractive and more easy gamer wise to want to download. The Play as you Download functionality, for example, means you don’t need the whole file before you go. This is a little bit counterbalanced by the fact the files themselves are getting bloody big. Killzone: Shadow Fall is an uber file – I think it’s cracking on for 50GB. It looks it, too, when you see it.
It is still a relatively tedious process. We’ve done a lot of work on pre-delivering files. It’s not perfect. It’s not seamless. The file version of the game versus the disc version of the game maybe needs to go through additional QA and additional testing. Some of the problems that have occurred have occurred on older machines, which of course when you go into the next-generation you at least get to reset and start again and everything’s the same age and new. That helps.
But it’s a major area of focus. It’s a major area of investment. The network will perform better on multiple levels, because it becomes not just a sales or gaming delivery but increasingly it becomes a social network. So it’s got to be a compelling experience on multiple levels. It’s going to be for no lack of investment, for no lack of effort and no lack of intention that things might fall a bit short. But we’re definitely moving in the right direction, and I’m confident when step on and understand its importance.
Still, that might be an issue for some users who have a monthly cap. Regardless, as you can read above Gara reiterated that Sony is committed to improving the quality of the PlayStation Network as a whole.