Some gimmicky touchpad use, and some not as gimmicky, but the triggers look quite good.
What we get with the DualShock 4 looks really awesome. Still don't understand how neither PS4's nor Xbox One's gamepad didn't increase the number of shoulder buttons (or adding some alternative like a mousewheel button or zoom lever or whatever), especially when both say they wanted to *make it ideal for FPS games*, because then they both just straight-up failed to achieve their primary objective (outside of improving input fidelity and formfactor).
More shoulder buttons/functionalities means less loss of control, when the thumb has to leave the analogstick to hit a face button.
P.S. Second Son looks so flippin' clean and smooth. Jeez!
Improved triggers and deadzone is great but the whole touchpad thing is imo a big gimmick
While developers certainly could choose to be gimmicky with the touchpad, that doesn't make the pad itself a gimmick.
It's a touchpad that clicks. At the very least, developers can use it for extra buttons. That simple functionality is far from gimmicky, and will see a LOT of use.
Also, see this post, and the video linked inside.
Yea but I think its not really a neccessary feature. I think that if the touchpad were not to be on the ps4 controllers there would be nothing missing. Never have I played any ps3 game and told myself: "oh this game is cool, but i wish it could have some touchpad controls". I just think its not needed and its useless and most of the stuff shown in this trailer could be done with normal buttons.