Oscilloscopes have come a long way since the old glory days of Tennis for Two (a game which makes Pong look like hot garbage), and now some genius has made Quake run on one of those damn things. Here's an article describing the process, and here's a video of the gameplay:
I love that despite the groovy wavy-line nature of the oscilloscope lines, it's still recognizably Quake. I also like that since this version removes all textures, the triangular nature of all the polygons suddenly become very clear. All the flat rectangular surfaces are divided up into triangles, revealing how that stuff actually works.
Man, oscilloscopes are cool-looking. I feel like there should be a revival in vector-graphics games, they look so darn neat. This should be like a mini-game in Alien: Isolation or something.
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