World of Warcraft should be by far the most famous and popular game that makes use of a rage-system. It is THE answer to the quest, yet it doesn't work.
This makes me and this rage driven Gnome warrior very sad :-(
On the one hand, these quests seem to be designed very much on a whim by whomever wants to do it, and on the other, the only real answer is to catalogue and go through any possible answer to the quests. That doesn't sound feasible for a site the size of Giant Bomb.
That said, for the love of God, if you can't cover EVERY base, cover a good a chunk. This WoW oversight is kind of sad, and should be proof enough that the quests should be put together by a group of people, not just one, lonely savage.
It isn't even like it is an obscure game. I was dumbfounded when it was my first choice for the quest and it didn't work. Come on, guys.
Yup tried that too. Tried another abvious thing for one of the other quests (don't remember what) and that didn't work either. I then decided that I am done with these quests.
No Brick from Borderlands. I don't think any game contains his level of vocal madness when his Rage is turned on. Quest makers really have to think about being very specific in their naming conventions or get less vague about hints. Specificity is the soul of all good communication.
They've definitely had one article give you multiple quests, though who knows if that was an accident. Stereoscopic 3D, for example. They do probably try to avoid using the same articles over and over, but I have to imagine that in this case, whoever came up with the quest just didn't think of some of the more obvious answers. Some of the answers that do work for the quest are quite obvious, but there are definitely a bunch of other obvious ones that don't work.
Use your keyboard!
Log in to comment