So i was browsing Gamasutra earlier and found this gem. I do not know why they would tweet this
This resulted in some funny tweets and some not funny tweets directed at Crytek and Ryse.
hashtag on Twitter was definitely one to watch last night. What started as a "fact" about late night office dinners for the team behind upcoming Xbox One game
Ryse: Son of Rome
soon snowballed into dozens of developers sounding off about development crunch.
The Crytek team is currently putting numerous extra hours of work into development of the Xbox One launch title, in the run-up to release next month.
In an ill-advised tweet, the official
account explained that "we will have served the crunching team more than 11,500 dinners throughout development." The hashtag #RyseFacts was plopped on the end for good measure.
What followed was a torrent of game developers displaying their dismay at not simply the fact that the Crytek team is crunching on its latest game, but that the tweet appears to suggest a level of pride in this fact.
Below, we've collected together many of the thoughts of game developers following the tweets. Reactions range from thoughts on how crunch can affect the lives of developers, to more tongue-in-cheek criticisms of the original tweet.
For more information on how crunch affects video game developers, check out
the Game Developer Quality-of-Life survey
from earlier this year.
Here is a couple of tweets which were linked in the Gamasutra article.
No matter how much you neglect your family and health to make a game, it still ends up in the bargain bin eventually. #RyseFacts— Ookibloks (@ookibloks) October 16, 2013
With Ubisoft delaying Watch_dogs , Sony "Allegedly" delaying driveclub , Microsoft & Crytek not making positive headlines in relation to RYSE this week has been a very bad week in the games industry with only a month till next gen consoles hit the street.