So images of the new Steam Controller design are floating around. They're ditching the touch screen (say Ghost Mode makes it redundant) and placing the buttons in a more traditional "diamond" configuration.
I feel like ditching the touch screen was a good call as it would be a novelty at best and would draw an unnecessary amount of power when used wirelessly.
Creating the diamond pattern is a better call for the buttons but the way i imagine the thumbs being used on this controller i feel like the buttons sit low under the thumb and would be awkward for the traditional way you place your thumbs across two buttons.
i hope there will be more design iterations as that huge empty space in the middle is kinda bumming me out.
All around there are better ideas here but, as someone who has never touched the thing, i feel like there needs to be more work.
What do you think? Better? Worse? ...or did you just hate this thing from the beginning?
Here's another picture of an obviously very early prototype in hand - and a photoshopped suggested change in the layout that i think would work better.