#1 Edited by Hitchenson (4682 posts) -

So, you can sell your Team Fortress 2 hats and the like on the Steam market now. In the past 20ish minutes, I've made £12.58 22.08* and I've still got a ton more listed as well!

The fact people actually pay money for this shit cracks me up to no bounds. How much have you made so far?

#2 Posted by Colourful_Hippie (4351 posts) -

Maybe I'll try it. I never cared that much for hats and stuff, the random item drops in matches were always enough for me.

Online
#3 Posted by ajamafalous (11994 posts) -

I'm not sure why it cracks you up; it's the same as buying skins in any other game.

I've got a handful of pretty rare hats/unusuals; I'm sure between TF2 and Dota 2 I could make $100-300, but the items are worth more to me than the money is.

#4 Posted by crusader8463 (14422 posts) -

It's true Sarah! My second cousin twice removed makes $6000 a month selling hats on the TF2 marketplace! She quit her job and now spends her time sailing around the world on her personal yacht selling TF2 hats! You can too! Just goto scam.com/tf2hats!

#5 Edited by MariachiMacabre (7096 posts) -

I saw a Youtube video where a guy unboxed an Unusual Team Captain (I think? I know it was a soldiers hat but I don't remember which) and he had an annotation that said he'd sold it for $1300. Not Monopoly money, either. Real, cold cash. Who the hell would pay $1300 for a hat? It boggles my mind.

#6 Edited by Hitchenson (4682 posts) -

I'm not sure why it cracks you up; it's the same as buying skins in any other game.

I find that hilarious as well.

#7 Edited by Nickieroonie (141 posts) -
I'm as confused as you are.

#8 Posted by ShadowConqueror (3052 posts) -

Nothing.

#9 Edited by BisonHero (6526 posts) -

@nickieroonie said:

I'm as confused as you are.

Motherfuckers be crazy about Bill's Hat.

#10 Posted by Pudge (886 posts) -

@nickieroonie said:

I'm as confused as you are.

Motherfuckers be crazy about Bill's Hat.

It was Left 4 YOU, Why'd you sell it?

#11 Posted by Nickieroonie (141 posts) -

@pudge: the real question is why wouldn't I sell it!

#12 Edited by I_smell (3924 posts) -

I know the guy who made Teddy Roosebelt for the Engineer and sold it on Steam Workshop.

Ten thousand dollars! No joke! Turned out to be a big favourite aswel.

#13 Posted by Jams (2961 posts) -

How do you know what to set the prices at when you sell something? Do you just put in a minimum or maximum? Or do you have to check that hat against other's of the same kind, see what they're going for and set it at that price? I never knew you could sell hats for steam wallet money, so I'm a little confused.

#14 Posted by joshthebear (2700 posts) -
#15 Posted by RobotHamster (4171 posts) -

I have some buds how much would those go for?

#16 Posted by MariachiMacabre (7096 posts) -

@nickieroonie said:
I'm as confused as you are.

Again, that's not even the worst. I've seen Unusuals go for over a thousand dollars. It's insane. Absolutely insane.

#17 Posted by Xymox (2088 posts) -

No money on hats, but I made like $4 selling guns. I'm okay with that.

You need to buy tickets in order to play on servers where hats drop, though, yes?

Does anyone know if you can mix/combine when you buy a game in the store - so for example I'll buy Bioshock infinite with a credit card, but take my dirty, $4, virtual gun-money and put it towards that?

@jams said:

How do you know what to set the prices at when you sell something? Do you just put in a minimum or maximum? Or do you have to check that hat against other's of the same kind, see what they're going for and set it at that price? I never knew you could sell hats for steam wallet money, so I'm a little confused.

I just search for the name of the thing inside the market. So for example if you have a pair of Pyrovision goggles, you search for it and you'll see that the asking price is ~$0.12 or regional equivalent, and how many there are for sale. If you click the item you'll see what it's been selling for throughout the items lifetime.

#18 Edited by HaltIamReptar (2029 posts) -

More or less legitimate than bitcoins? That's the real question.

#19 Posted by Hitchenson (4682 posts) -

I'm as confused as you are.

That's fucking great! Ahhh.

You've just got your Summer sale funds... from selling a virtual hat.

#20 Posted by Hawkerace (280 posts) -

I made about 300$. Spent like 30(?), not a lot. Then I also got scammed by some Australians, and stopped playing TF2. I have a distaste for Australians now as a bonus.

#21 Posted by ajamafalous (11994 posts) -

@xymox said:

No money on hats, but I made like $4 selling guns. I'm okay with that.

You need to buy tickets in order to play on servers where hats drop, though, yes?

Does anyone know if you can mix/combine when you buy a game in the store - so for example I'll buy Bioshock infinite with a credit card, but take my dirty, $4, virtual gun-money and put it towards that?

@jams said:

How do you know what to set the prices at when you sell something? Do you just put in a minimum or maximum? Or do you have to check that hat against other's of the same kind, see what they're going for and set it at that price? I never knew you could sell hats for steam wallet money, so I'm a little confused.

I just search for the name of the thing inside the market. So for example if you have a pair of Pyrovision goggles, you search for it and you'll see that the asking price is ~$0.12 or regional equivalent, and how many there are for sale. If you click the item you'll see what it's been selling for throughout the items lifetime.

No, hats drop just like normal items. They just have incredibly low drop rates.

As for splitting, I'm almost positive you can, unless money earned from Steam Wallet sales works differently than money that I've added to my Steam Wallet through my credit card. I regularly have extra dollars/cents laying around in my Steam Wallet and you can choose whether to use it or not (and combine it with a credit card if it doesn't fully cover your purchase) at checkout.

#22 Edited by Xymox (2088 posts) -

As for splitting, I'm almost positive you can, unless money earned from Steam Wallet sales works differently than money that I've added to my Steam Wallet through my credit card. I regularly have extra dollars/cents laying around in my Steam Wallet and you can choose whether to use it or not (and combine it with a credit card if it doesn't fully cover your purchase) at checkout.

Cool, I'll have to try that.

More or less legitimate than bitcoins? That's the real question.

selling virtual items dropped in a digitally distributed game to other players for real money you can use to buy other digitally distributed games

vs

spending a bunch of time letting your computer/"mining rig"/botnet do pointless math so that you can pay a some dude across the globe without also paying banks or governments in the transaction

I dunno. People have been selling MMO-characters, items and in-game currencies ever since MMO's popped into existence pretty much, and it's always been shady. But whatever. If you wanna buy this stupid hat, I will sell you this stupid hat.

#23 Posted by JouselDelka (967 posts) -

What kind of people invest so much and get involved this hardcore into virtual skins and items for a cartoony online shooter? God damn son. Human obsessions are strange monkeys.

Also, I think Kickstarter and this Steam item market have now proven beyond doubt that there are thousands of kids around the world who have accumulated fortunes they're willing to spend on trivial game-related offers and items.

@nickieroonie said:
I'm as confused as you are.

So cray.

#24 Edited by Hitchenson (4682 posts) -

I have some buds how much would those go for?

£25 on the eighth.

I'm sorry.

#25 Posted by TheGlitchmaster (68 posts) -

A friend of mine sold an unusual hat for 400$ once. He went on vacation with the money.

#26 Edited by CollegeGuyMike (389 posts) -

It's kind of a bummer, a lot of the items I used to have that would be worth anything now I ended up purging in my exit from TF2 around two years ago. I did make like $6 - 8 selling cards/crates today though, so that's cool. All the vintages I have now are pretty worthless and I never got into buying keys or unlocking crates so I was unable to get any super weird stranges or any of the festive guns that are worth a helluva lot right now.

I didn't realize til today you can't just sell straight up regular drops after whatever update, probably the F2P one. That's kinda weird? Is it because the market is still in beta?