#1 Edited by Aegon (5769 posts) -

There's an excerpt from a recent Edge interview with Ueda where he speaks about Last Guardian and apologizes for the delay. He says he would like to discuss the details of his leaving to be a freelancer within the context of a Last Guardian post-mortem.

Given your impatience, how taxing have the past eight years been on you as a creator?

Putting aside the short-term output, more than anything I feel terribly sorry that for various reasons I have kept my audience waiting for such a long time.

How do you keep your team motivated over a production cycle of five years or more?

Maintaining motivation is all about producing something great. A hobby or alcohol might help to refresh you temporarily, but they won’t motivate creativity. Also, the original staff members on Ico and SOTC are just as fussy over details as I am. I always want to create quickly, and I always want to increase the rate of production. In the case of The Last Guardian, my creative work was mostly finished a long time ago, but the details of when, where and how it will be completed are beyond my control.

Why did you decide to go freelance?

It’s difficult to explain, but in a nutshell it was because I felt a sense of crisis within myself about a lot of things. It’s hard to say exactly what, but in terms of my own growth and career and so on.

What did it feel like to leave a company where you had worked for so long?

When I worked at SCE, I was on an annual contract, so it was not as much of a change as those around me might think. Recently, I’ve been working at my home office and often at SCE’s Shinagawa office in Tokyo.

What was Sony’s reaction?

It was not easy, but I can’t go into the details just yet. It will be good to be able to discuss it along with a post-mortem of The Last Guardian someday.

What are you working on now?

The Last Guardian and the rest is secret. Outside of games, well, just for a hobby, I’d like to try my hand at art.

Source

#2 Posted by Ezekiel (514 posts) -

Show results or stop talking about it.

Online
#3 Posted by Hailinel (25203 posts) -

@ezekiel said:

Show results or stop talking about it.

Stop talking about it? This is practically the most anyone has said concrete regarding The Last Guardian in years.

#4 Edited by falserelic (5480 posts) -

Hopefully the game can make it on the ps4.

#5 Posted by ArtisanBreads (3972 posts) -

@hailinel said:

@ezekiel said:

Show results or stop talking about it.

Stop talking about it? This is practically the most anyone has said concrete regarding The Last Guardian in years.

but he's pretty much saying absolutely nothing with this, either way. Besides I guess "THINK HOW I FEEL I'M WORKING ON THIS?!?"

Just show something new or yeah, who cares. Why would people need an apology for a game that doesn't come out?

#6 Posted by RazielCuts (2982 posts) -

@ezekiel said:

Show results or stop talking about it.

This goes for everyone. Just stop. It's embarrassing. Every time theres a Sony Exec in the room there's that lingering awkward question 'When's Last Guaridan coming out?' or if you're Geoff Keighley, 'When's Agent coming out?' we should all just stop talking about it and it'll happen when it'll happen.

Right now I'm looking forward to Rime to fill that itch -

So beautiful
#7 Edited by Wolfgame (850 posts) -

Hopefully the game can make it on the ps4.

Based on the ambiguous nature of that interview above, I think that would be a safe assumption. What he said still makes it seem like this game is a couple of years from seeing release. I would agree that this title will probably be moved to PS4.

#8 Posted by xyzygy (10065 posts) -

Wait, he's gone freelance? What? So that means he doesn't work with Sony exclusively anymore? Did he take a studio with him?

#9 Posted by RazielCuts (2982 posts) -
#10 Edited by Encephalon (1309 posts) -

Aww, it's okay, buddy. Just do your best!

#11 Posted by crithon (3441 posts) -

I'm amazed at how honest it is, but still a bit of the Japanese humility we tend to expect..... Booze and also PS3 development is so hard for everyone, Gabe Newell wasn't kidding when he brought that up.

#12 Edited by GERALTITUDE (3511 posts) -

Patiently waiting over here bro.

#13 Posted by ripelivejam (4619 posts) -

Hopefully the game can make it on the ps5.

fix'd

#14 Posted by slyspider (1340 posts) -