- Deep Down continues to look amazing to me. Dark Souls with procedurally generated levels and monsters with randomized attributes and looks? It's giving off a Dead Space-like survival horror vibe too, projected HUD and precision strategic dismemberment controls included. Procedurally generated survival horror games might be what it takes to reinvigorate the genre. So Deep Down is kind of a online-centric dark fantasy survival horror action RPG with procedurally generated levels and monsters with randomized attributes and looks? Talk about ambitious!
- Monster Hunter Frontier G for Vita (though I still don't quite get what Frontier G is supposed to be, it looks rather different from oldschool Monster Hunter games in the PS3 trailers). MMOish somehow.
- Gravity Rush 2. The first one kinda felt like Mirror's Edge to me, in the sense that while it's already really cool and unique, there's infinitely more potential still left to be tapped into. It might be in development for PS3 or PS4 from the looks of it. That brief in-engine snippet looks almost too good for a Vita game (or am I just playing too many PSP games on it these days, and forgot how powerful the Vita really is?).
- Metal Gear Solid V (the Ground Zeroes persenation) keeps amazing me. It seems like Kojima & Co. spent a lot of time playing and studying contemporary games, and bringing all the good stuff into MGS, whilst staying true to the franchise. A MGS game with great playability in proper openish world levels? Yes please! I feel like this kind of openess to Western influences by a Japanese developer is unprecedented. At least without feeling forced and wrong somehow.
What news/games from TGS 2013 do excite you?