@mooseymcman: Yes, she was inadvertently the one that brought Nate and Sully together, but besides that... nothing. I simply didn't care about her all that much. That also doesn't refute my claim that she's still just a generic British lady, again only going by your own criticisms over Lazarevitc being a generic Russian -- which by the by he's Serbian, not Russian... Racist.
Also, you proclaim that Charlie Cutter is just like Statham because he's British and bald. Again, racist!
Uncharted 3's story is also a mess, one that sets up one thing but then abandons it at the end for the sake of a traditional happy ending with far too many questions still left lingering. Then there's of course that whole ship graveyard scene that literally served no narrative purpose, had some of the most frustrating firefights in the game, and was the reason why they had to remove all of the quirky cheat codes! The gameplay also is weaker because, while it mostly controls just like Uncharted 2 (well, until they finally brought in the patch to revert the sluggish aiming system), all of the enemies are bullet sponges. Whereas in Uncharted 2 enemies go down surprisingly quickly, which especially stands out should you head back after getting so accustomed to Uncharted 3's way of things.
There's that entire sandstorm segment as well, where the enemies retain their Godly AI-accuracy whereas you can't see shit. Yeah, fun. Graphically... well sure it's technically better looking than the prior two, but it also removed all of the style to it. A lot of people probably don't remember this but Drake's Fortune had a very light cell-shading to it, that made it look somewhat cartoony even. Uncharted toned it down a little but still kept some of the style, whereas by Uncharted 3 they removed it entirely and made it look like any other graphically proficient game. So... yes, it's better technically, but I much prefer the look of both prior games frankly.
Finally (or not), Charlie and Chloe are abandoned in the middle part of the game before things get good, which to be fair is because of Graham McTavish and The Hobbit movie, but still... it's a criticism all the same to hafta lose such a compelling character so soon within the overall story. Removing Chloe I'm not too bothered about, since it made sense within her character to maybe give up out of fear; after all, it mimics how she felt during the later stages of Uncharted 2. Oh, and they recycled certain set-pieces from Uncharted 2 as well. The ending set-piece in particular is the same damn thing! But there's the horse-riding one too to consider, that's pretty much the exact same bit as in Uncharted 2 where Nate's jumping between the different trucks. Only here you're forced on the rails of a horse that could potentially get you killed because you couldn't slow down, thereby leaving you open to fire from any trucks with guys behind you that you didn't yet kill.
The desert part was OK, especially when you're first just hanging on to the piece of cargo as you're floating down to the surface. But even then I'd say I much preferred Uncharted 2's ''no combat segment'' when you're exploring the village and then platforming with Tenzin.
But that brings me back to the story, and specifically how it sets up a much more mature narrative involving the game acknowledging Drake's recklessness and selfishness. All throughout the game Nate is being chastised by everyone for continually putting his friends in danger, all for his adrenaline junkie habits. It was the reason why Nate and Elena went through that undisclosed breakup after all. Then Sully dies, which I thought was great! Even though I bloody love Sully, it made sense for him to die to finally give Nate's actions some consequence... only nope it was all a dream Nate saves the day and makes up with Elena The End.
So basically what I'm trying to say here is Fuck Uncharted 3.
...And now look what you've done. I've just written a massive text-dump that you're probably not going to want to hafta reply to, but this is what happens when you go around waltzing about Uncharted 3 and how it's the best Uncharted in every conceivable way. Well, I hope you're happy with yourself.
EDIT: Oh, puzzles! While Uncharted 3 continues to have some fun noodle-scratchers in there, they were poorly paced. All of them were dumped into the first half, leaving the second a mostly continuous shooting spree. Which of course differs against the prior two games.
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