#1 Posted by DeadpanCakes (892 posts) -

So, I got an email concerning the early beta for kickstarter backers, and I was wondering if anyone had tried it out/had any thoughts on it.

As I was downloading it I was eager to see anything about the game, 'cause I haven't really been following development all that closely. However, when I started it up, I screwed around with character customization for about half an hour (as is usual for me), before realizing I didn't really wanna see the game until it was full released. I was curious as to what others thought about it.

Also, this made me chuckle

#2 Edited by Abendlaender (2803 posts) -

Silly developers, the whole game is technically downloadable content. (Yeah, yeah I get it :P)

Sadly I didn't pledge enough to get the Beta, I'd like to try it. Oh well.

#3 Posted by ericdrum (405 posts) -

I'm a backer, but didn't throw down enough cash to get in this early. In my old age, I've come to shy away from anything before it's ready. I'll be patient and play it when it's finished, but I'd still love to hear impressions from others who are more adventurous.

#4 Edited by DeadpanCakes (892 posts) -

Yeah, I figured not many people would've backed enough for the early beta access. Originally, I didn't either, but then they introduced that upgrade system and one thing led to another aaandd... I eventually got to a point where I payed enough to get beta access.

I guess I'll just hunker down, and try playing later today and share my thoughts

#5 Edited by Tennmuerti (8100 posts) -

Hmm I got the invitation by email. don't know if that is it necessarily. Have to jump through some account activation hoops first tho, we'll see

#6 Posted by Captain_Felafel (1573 posts) -

Is that a GUN SCORPION?!?

#7 Edited by Tennmuerti (8100 posts) -

Err holy shit i donated 100 to them??? I don't remember doing that :/ Was I drunk, or high on excitement?

OK i guess. Downloading the beta now.

This is actually super fortunate, as I've seriously run out of shit to play at this point in time :/ Might as well spend some time doing this, plus I don't mind submitting bug reports.

#8 Posted by DeadpanCakes (892 posts) -

@tennmuerti: Yeah, I don't remember donating 75, haha.

Definitely "high on excitement" for me

#9 Posted by Tennmuerti (8100 posts) -

@deadpancakes: By the way, thanks for this post. I doubt I would have noticed the beta thing without it and would have just glossed over the email like usual.

It's gonna have to wait until next week for me sadly, as I'll be on flights this weekend. Oh well.

#10 Posted by DeadpanCakes (892 posts) -

@tennmuerti: No problem!

I'll be interested to hear what you think of it once you get to it.

#11 Edited by Abendlaender (2803 posts) -

Man I wish I had enough money to be like "What? I spent 100$ on something? Lol!" xD

#12 Edited by Tennmuerti (8100 posts) -

@abendlaender said:

Man I wish I had enough money to be like "What? I spent 100$ on something? Lol!" xD

I don't actually make all that much, especially not by US standards, and just on a good side of average in the country i'm working in. But living alone with no family or responsibilities, owning no car (work is close), my only expenses aside from games are food, cheap rent and utilities, and Steam sales decrease even that. Games like Wasteland 2 and Project Eternity (Pillars now) speak directly to my CRPG fueled childhood, so when Kickstarter first blew up and these 2 were announced I instantly backed them. But it was also so long ago now (and I was too lazy to keep up with the projects) that I simply forgot how much I backed them with at the time of extreme enthusiasm.

#13 Edited by Darji (5294 posts) -

Man totally forgot about that. But sadly I only pledged the minimum amount to get the game so no Beta for me either. But I will look up some footage for sure since they are totally fine with showing let's plays and other material from the game as long as you mention it is a early Beta^^

2014 will be such a fantastic CRPG or RPG Year in general.

#14 Posted by mosdl (3228 posts) -

Played the first area you can travel to, surprised there is some voice work in the game (which was excellent), I guess Shadowrun Returns got me used to kickstarter crpgs being voiceless.

Combat feels good and haven't run into any technical issues.

#15 Posted by Sin4profit (2931 posts) -

Thanks for the heads up, i usually glaze over kickstarter e-mails so i wouldn't have known about this without this thread.

I'm downloading the 4.1 gigs as we speak so i'll probably play a little and report back here when i do...most likely sometime tomorrow.

#16 Posted by Steadying (1216 posts) -

That DLC thing is kind of lame.

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#17 Edited by DeadpanCakes (892 posts) -

@mosdl said:

Played the first area you can travel to, surprised there is some voice work in the game (which was excellent), I guess Shadowrun Returns got me used to kickstarter crpgs being voiceless.

Combat feels good and haven't run into any technical issues.

Played a bit just now and I agree that the voice acting is pretty damn good.

Unfortunately, it crapped out on me and crashed during my first encounter. I'm gonna give it another try again later on

#18 Posted by EarlessShrimp (1639 posts) -

@deadpancakes: I'm glad you took a screenie of that. It also got me a good laugh.

So far, I can't say I'm displeased. My only real complaint is the I never feel confident that I've created a solid team from character creation. I still want to try an all pre-created character team. The stats and skills just feel a little different to me. Actually, it seems like all my melee characters seem to miss much more often than they should. Same thing with skill tasks, such as toaster repair. Sometimes even if you have a high percentage of success (say 70%) it'll still fail about 3-4 times before the character succeeds. They said that it would be easy for the character, I personally don't consider failing that number of times before doing it as easy.

All in all, if you played Shadowrun Returns and then added VO to most of the dialog, you'd pretty much have Wasteland 2 at this point. That's certainly not a bad thing.

#19 Posted by DeadpanCakes (892 posts) -

@deadpancakes: My only real complaint is the I never feel confident that I've created a solid team from character creation.

This happens to me every time I play a crpg, and this is the reason I considered waiting until it was fully released. 'Cause usually I just force myself to keep going through the game until I feel like I'm committed, but with only part of the game accessible, I was afraid I wouldn't get to the point that I felt sufficiently attached to that party.

#20 Posted by SgtSphynx (1386 posts) -

I've quite enjoyed my time with the beta, though I have run into a couple bugs here and there, it also crashed once on me, but that's why it is a beta. I went with a completely premade team, Sniper, Medic, Barter/Melee dude, and Thief I guess is what the last guy kinda falls under since he has lockpicking, anyway he packs an smg, which doesn't really matter since I am always out of ammo except for my Sniper and two tag alongs.

#21 Posted by Vuud (1991 posts) -

Neat! Has anyone put up video yet? I've been following this since the kickstarter went up, but was too wary to put any money into a kickstarter.

#22 Posted by DeadpanCakes (892 posts) -

@vuud: The email said it was fine to post any video (or other forms of) coverage, so long as you clarify it's beta footage, so I'm sure something'll be up soon, if not already.

#23 Edited by Tennmuerti (8100 posts) -

Just loaded up the main menu for shits and giggles before my flight.

It seems to have the same problem as Xcom:EU did at launch (it was later fixed) where mouse acceleration/movement feels super laggy if Vsync is turned on; while being completely fine and smooth without Vsync.

#24 Posted by Scampbell (497 posts) -

I've backed it, but didn't feel like paying more just to be able to beta test for free. Some games works well with early access, mainly sand-box style games. This didn't seem to be one of them, even though I was tempted.

#25 Edited by Tennmuerti (8100 posts) -

Wooooo boy it's rough, really really rough.

Just started playing it today and we will see how it goes as I get further into it but man does it not start on a high note. This is an alpha not a beta in any way. At least I sure hope this is how they are treating it in reality internally. I'll try to do a full detailed write up as I go along or maybe just to one big one eventually.

#26 Posted by mosdl (3228 posts) -

They just released a big patch for the beta.

#27 Edited by GERALTITUDE (3318 posts) -

I'm excited for this game but I have to admit I think the pricetag is way too high. Like, egotistically high. Hopefully the alpha and beta experience will bring about some positive momentum.

#28 Posted by Evilsbane (4618 posts) -

That DLC thing is kind of lame.

..As in you don't like the joke? Or you think they have Red Boots for 50 bucks?

Is that a GUN SCORPION?!?

That is a fucking Gun Scorpion Those red boots must have +2 to interest in this game.

#29 Posted by CoinMatze (471 posts) -

@geraltitude: I bet that's just a temporary price. It had to be 55 bucks or whatever it is because that was the Kickstarter reward tier with beta access. Having the game go up on Steam for less would have been a slap in the face for everyone pledging at that tier and expecting something exclusive.

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#30 Posted by CornBREDX (5272 posts) -

@coinmatze: Yea. That's the conclusion I came to as well.

Also, to be clear, I paid 55 to the kickstarter and I would not have had any problem with them charging less for the game. If they think the game is worth that much, though, have at it. It does come off as a strange price, though, upon casual observation.

Online
#31 Posted by ripelivejam (3946 posts) -

@geraltitude: I bet that's just a temporary price. It had to be 55 bucks or whatever it is because that was the Kickstarter reward tier with beta access. Having the game go up on Steam for less would have been a slap in the face for everyone pledging at that tier and expecting something exclusive.

but then some people (definitely not me) would construe it a different way and say it's a slap in the face to be paying so much for beta(ish) access.

basically if you dig getting slapped in the face buy this game.

#32 Posted by Darji (5294 posts) -

@coinmatze said:

@geraltitude: I bet that's just a temporary price. It had to be 55 bucks or whatever it is because that was the Kickstarter reward tier with beta access. Having the game go up on Steam for less would have been a slap in the face for everyone pledging at that tier and expecting something exclusive.

but then some people (definitely not me) would construe it a different way and say it's a slap in the face to be paying so much for beta(ish) access.

basically if you dig getting slapped in the face buy this game.

Yeah but backers are more important since they financed the game. I think it is great that they did it like that. The price in the end will be 20-30$ which is totally fine.

#33 Posted by Sin4profit (2931 posts) -

So far from what i've played of it, it's "ok". I can't play too much of it because the green menu text makes my eyes bleed from the dot pitch distortion my screen gets from the tiny font.

so, does it feel open world? Not really but i'm early on in the game so i couldn't say if it opens up later. it's all pretty linear so far and i'm not really stumbling upon random civilized factions, the random encounters i've had so far have all been combat related.

How's the combat? So far i'm battling a lot of melee mobs in a lot of open areas that don't really give a good sense of strategy. The only interesting mob i've played against was a toad that stole the weapon right out of my hand, everything else has been pretty typical. On paper it plays a lot like a simplified Fallout but in practice the battlefields,so far, are really small and haven't really led to anything that feels like deep tactics.

Anyway, i'm waiting for them to fix the green menu text before i'll get any deeper into it.

#34 Edited by chilibean_3 (1639 posts) -

I have access to it but I'm not going to mess with it until it's finished.

#35 Posted by me3639 (1756 posts) -

I thought about getting into it when it released on steam, but hearing its far from complete(6months) i can wait until a majority of the kinks have been banged out.

#36 Edited by Steadying (1216 posts) -

@evilsbane: More as in I think the joke is just lame and not funny.

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#37 Edited by GERALTITUDE (3318 posts) -

@darji said:

@ripelivejam said:

@coinmatze said:

@geraltitude: I bet that's just a temporary price. It had to be 55 bucks or whatever it is because that was the Kickstarter reward tier with beta access. Having the game go up on Steam for less would have been a slap in the face for everyone pledging at that tier and expecting something exclusive.

but then some people (definitely not me) would construe it a different way and say it's a slap in the face to be paying so much for beta(ish) access.

basically if you dig getting slapped in the face buy this game.

Yeah but backers are more important since they financed the game. I think it is great that they did it like that. The price in the end will be 20-30$ which is totally fine.

The notion of paying more to be in a aplpha/beta just seems completely backwards. KickStarter Backers should have paid the least (ex: 15), since they had the faith to fund the game. Beta folks should pay less then regular customers (ex: 20 vs. 30).

#38 Posted by Darji (5294 posts) -

@darji said:

@ripelivejam said:

@coinmatze said:

@geraltitude: I bet that's just a temporary price. It had to be 55 bucks or whatever it is because that was the Kickstarter reward tier with beta access. Having the game go up on Steam for less would have been a slap in the face for everyone pledging at that tier and expecting something exclusive.

but then some people (definitely not me) would construe it a different way and say it's a slap in the face to be paying so much for beta(ish) access.

basically if you dig getting slapped in the face buy this game.

Yeah but backers are more important since they financed the game. I think it is great that they did it like that. The price in the end will be 20-30$ which is totally fine.

The notion of paying more to be in a aplpha/beta just seems completely backwards. KickStarter Backers should have paid the least (ex: 15), since they had the faith to fund the game. Beta folks should pay less then regular customers (ex: 20 vs. 30).

You can not change the amount people pledged and they needed these rewards for people to back more. It is totally fair this way. And in fact Backers pay I think 5$ less for the Beta as well.

#39 Edited by Tennmuerti (8100 posts) -

Yeah I had to stop playing the "beta" that's really an alpha several hours in. It's just too much. I'd rather see it as a finished product and have more positive feelings about the game.

Right now it's way too unfinished and fucked up. To be blunt, it visually (both artistically and technically) looks like dog shit, on par with something like Neverwinter Nights 2 many years back, except even more bland, and runs like garbage, menus taking me down to 16 friggin fps. The half finished leveling system, the gimmicky uninspired UI that some designer or programmer had a boner over being able to move around for no reason, ugly inventory, character models from early 00's, combat with no punch or gore.

On a positive note I'm digging the radio sounds and motif.

At it's core it could be ok. Tho my fears of it being somewhere between the core Fallout games and F:Tactics in terms of design have proven true halfway atm. As the dialogue and atmosphere are not on par with the pure rpgs and the squad/combat/tactical part not as fun or tight as Tactics was. It could still be good with such a mix, but not when it's plagued by the severely unfinished state it's currently in at the same time.

So I chose to uninstall it for now and wait for the main release.

#40 Posted by Stonyman65 (2703 posts) -

On a scale of 1 to 10 (one being bad, 10 being the best parts of Fallout and Fallout 2) where would you guys say its looking so far?

After watching the videos that inExile put out I'm super stoked for this.

#41 Posted by Tennmuerti (8100 posts) -
#42 Edited by GERALTITUDE (3318 posts) -

@darji said:

@geraltitude said:

@darji said:

@ripelivejam said:

@coinmatze said:

@geraltitude: I bet that's just a temporary price. It had to be 55 bucks or whatever it is because that was the Kickstarter reward tier with beta access. Having the game go up on Steam for less would have been a slap in the face for everyone pledging at that tier and expecting something exclusive.

but then some people (definitely not me) would construe it a different way and say it's a slap in the face to be paying so much for beta(ish) access.

basically if you dig getting slapped in the face buy this game.

Yeah but backers are more important since they financed the game. I think it is great that they did it like that. The price in the end will be 20-30$ which is totally fine.

The notion of paying more to be in a aplpha/beta just seems completely backwards. KickStarter Backers should have paid the least (ex: 15), since they had the faith to fund the game. Beta folks should pay less then regular customers (ex: 20 vs. 30).

You can not change the amount people pledged and they needed these rewards for people to back more. It is totally fair this way. And in fact Backers pay I think 5$ less for the Beta as well.

I mean in the future, not retroactively, but point taken.

#43 Posted by Ravenlight (8040 posts) -

I'm purposely not going to play Wasteland 2 until after release. I'd rather sit down with the finished game rather than mess around with the alpha/beta when CRPGs are involved.

If it was an MMO or multiplayer shooter, I'd dive in during pre-alpha but I feel like beta-ing singleplayer games will ruin my enjoyment of them.

#44 Posted by DeadpanCakes (892 posts) -

Interesting to hear from people that have made it farther than in me in the Beta. Actually I didn't make it very far, 'cause I haven't had the time.

Based on what other people have said, I'm certain I'll enjoy this when it's out, but I dunno if I'm gonna bother with the beta anymore. I feel like I've seen enough by just exploring the party creation and getting into a single random encounter, for now. I'm not regretting my backing as much as I thought I would, probably 'cause I didn't throw down all the money at once.

#45 Posted by mosdl (3228 posts) -

Interesting to hear from people that have made it farther than in me in the Beta. Actually I didn't make it very far, 'cause I haven't had the time.

Based on what other people have said, I'm certain I'll enjoy this when it's out, but I dunno if I'm gonna bother with the beta anymore. I feel like I've seen enough by just exploring the party creation and getting into a single random encounter, for now. I'm not regretting my backing as much as I thought I would, probably 'cause I didn't throw down all the money at once.

That is what I have been doing, just playing around with the mechanics and the classes and seeing if I can get it to crash.

#46 Posted by James_Hayward (354 posts) -

Release date confirmed as end of August

https://www.kickstarter.com/projects/inxile/wasteland-2/posts/849972

#47 Posted by Forcen (1823 posts) -

Looks like anyone that kickstarted for a copy of the game now can claim their code. However if you do you won't get a gog copy later if that's what you want.

With release only two months out, we felt like this is the right time to expand Wasteland 2 beta access to all backers at any tier who are eligible for a copy of the game!

https://www.kickstarter.com/projects/inxile/wasteland-2/posts/883385

#48 Posted by Steadying (1216 posts) -

That DLC thing is kind of lame.

I was just about to make a comment about how lame that DLC " joke " was, but it turns out I already did.

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#49 Posted by probablytuna (3657 posts) -

Played a few hours of it today. It's rough but I'm having fun with it, didn't encounter any major problems, only minor graphical glitches and some performance issues (though it's probably due to it being a beta). Really looking forward to it when it's all polished up.