Bun Kuchera on Penny Arcade posted an "article" called "The Xbox One will kill used games and control second-hand sales, and that’s great news (Really!)" this morning. The title of the article pretty much says it all, and he felt the need to emphasize it with 'Really!' in parenthesis at the end of it because, you know, he's obviously has his finger on the pulse of what's killing the video game industry. It's not completely out of whack marketing costs for games that don't deliver, it's not the cost of flying dozens to hundreds of reviewers to an isolated location for controlled demos, it's not publishers overspending on development over and over again with no real regard for how many copies of a game they need to sell to turn a profit.
No, at the end of the day, it's all about the evils of used game sales. On Twitter, he followed up by saying, "I'll be blunt: I'm fine for used games dying if it means people don't get laid off after every major release."
It's easy to make a blanket statement when it'll take years for it to be proven true or false. Used games, and used merchandise in general, have been a fact of life long before video games or the electricity needed to run them. To suddenly point out a used market as the evil that is killing gaming jobs is ludicrous and unsubstantiated, can't be substantiated in fact, because there's never been a time in the history of video games that it didn't exist. As far back as the Atari 2600 and NES, people would buy games, play them, and then sell them to friends or at yard sales/flea markets. Nintendo has "suffered" through used game sales and still remains one of the top 3 console makers in the last 30 years.
Another way to look at this would be, "What do I use the money I make selling used games on?" When I ask friends that question, it is almost unanimously the same answer: New games that are coming out. So you could argue that by removing the option to sell your used games that you have played, you are also removing money that would be used to buy new games. Personally, it's a rare occasion that I will trade or sell a game I've bought (I believe it's known as 'hording' in some circles), but I know from experience that my son's friends who don't have gaming parents most of the time will quickly turn around and trade in a copy of something like Uncharted to get credit pick up a new copy of whatever just came out, otherwise, they won't be able to buy the game at all. Sure there are times when they will spend used game credit on another used game, but in my experience running kids to Gamestop with my son to get games, it's more often a new game than an older game.
I think the home console gaming market is already in a precarious enough position at this point that slamming the door on used game sales could be devastating for the industry, as opposed to some sort of financial boon for it that publishers and journalists like Kuchera seem to think it will be. I guess we're in it to win it now though, so in a couple of years, we'll know if, in the end, this is what saved jobs or just took more of them.