@fredchuckdave: That's true. I guess I was just thinking about RPGs on the Wii. I can't think of one that has the same scope of Xenoblade.
@dagas: Well if you're buying a Wii for one game you should know there are other good RPGs out there for it. The Last Story is one of my personal favorites (though it is short it's still good) and Pandora's Tower is a very interesting game.
As for its merits... It takes place on this world that was created when two giant beings clashed. They froze in time and over time their bodies developed into an ecosystem. When you travel across certain areas of the world, you are actually located on a certain part of the giant's body. You travel across the two different worlds; one is a lush, biological world, the other is mechanical.
The story is good and long and culminates to something beautiful. The game is challenging. The main story is long and there are plenty of monster hunting style sidequests. Music is absolutely wonderful. Voices are excellent and unique, it's one of the only games I've played where characters have a this really awesome UK dialect, and the performances are excellent. Graphics are some of the best on the Wii. Game is equally good played on either Classic or Remote controllers, I've even heard reports that it's better on the remote because of the combat UI.
Battles are fought in real time and there is no separate battle area, you just fight right there on the field. So no random encounters obviously. You are presented with a line of 9 icons: the middle icon is the default and that is your characters special move. To each side of the unique skill are four skills slots to insert skills you want to use. I forget exactly what Shulk's main skill is (Main character) but I think it has something to do with a lot of debuffs. Speaking of debuffs, the game relies on buffing and debuffing. You'll notice that it's pretty integral to the combat. Battles consist of three people, and you need to work together to make sure that you can set up certain situations to utilize your skills to the best effect. For example, Shulk has a skill called Back Slash that does more damage when you are behind your enemy. If one other character has the aggro, then it makes perfect sense to get easily get behind the aggro'd enemy and deal that extra damage. The game IS auttoattack but it's also spacially aware, so you will have to time where you are to when you'll strike to get the most out of your skills. You'll find it's an extremely engaging combat system.
It's a really unique game and it's more than just a "console MMO". I've had more fun with it than any other MMO I've played, I can tell you that much. One of my all time favorite games.
Log in to comment