Any of you guys having really serious multiplayer connection issues loading races from lobbies? I'm running a 25% success rate right now (for about a week) playing multiplayer games that actually load to the race for me. Any suggestions as well if there is a way to fix this? Right now I'm pretty infuriated at how crappy this game seems to work online.
Multiplayer connection Issues
I can't speak for your experience, but the game has connectivity and net coding issues that the T10 developers are well aware of, most likely something that will get patched in the next title update.
Read more about it here: http://forums.forzamotorsport.net/forums/thread/5107131.aspx
@FritzDude: I hope so. I knew about that thread, but wanted to see what you all's experiences have been. As my wife pointed out, I had prior to posting this spend 45 minutes not racing because I couldn't get a connection to load. Looks like now it's 1 hour, one race.
We've been having intermittent loading/connection issues since the second week of Race Night in Forza 4, so yeah, it definitely is a widespread issue.
Hopefully it's fixed in an update, because we had three straight races fail to load last week, and that was infuriating.
So it does sound like they're "close" to a fix for this. Also, I happened to stumble on this, but apparently the Cycled Production Lobbies work fairly pretty well. I've been testing this out and (fingers crossed) have had the lobby work every time.
I haven't had trouble connecting to races, but in multiplayer (and ONLY in multiplayer), my 360 locks up every third race. It's bizarre as hell. To be honest, though, I've never played much multiplayer in Forza, so maybe this is a problem with my Xbox and not the game. Still, considering how much trouble people have had, maybe not.
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