I knew that I wanted this car-collecting element to be implemented into the game. What game, especially back in 2002, had inspired collecting more than Pokémon?
It did collecting using a rarity system - through different coloured versions - with a sense that everything felt very natural. And actually, there’s a really natural sense of rarity in cars. So in Forza 1, the cars had a rarity meter, and you had to pick your region - much like choosing Pokémon Sapphire or Ruby - and that made certain cars more or less rare in the game. That was directly inspired by Pokémon.