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A professional and amateur sport, played world-wide, in which two teams advance a ball up and down a court in order to score "field goals," by throwing the ball through a basket or hoop. The team with the highest score at the end of timed play wins.
When will those crazy scientists learn? Be it killer robots, invasions from outer space, sentient computers or mutations; they always seem to have the habit of leaving a big mess behind for you to clean up.
Tiny, annoying hunchbacked enemies in the Castlevania series.
Frankenstein's monster is the creature inspired by the Mary Shelley novel, Frankenstein. Usually creatures inspired by this theme are made from different body parts and almost always have bolts through their necks. They're usually naive and destructive.
Games based on literature. This does not include licenses of another adaptation.
A humanoid construct given life through magic. The materials used to create a golem vary greatly.
A night of ghost, ghouls, costumes, and candy. Some video games are based around this holiday, while others simply pay it respect with special levels or characters that embody the spirit of All Hallows' Eve.
Hidden characters appear only when certain conditions are met. Finding them usually requires great skill.
Whether a character never ages or is invincible, immortality represents the inability to die. Sometimes this is a blessing, sometimes it is a curse. Either way it usually makes for an interesting game mechanic.
Video games developed in Japan but based on Western IPs.
A group of Superheroes from the DC Universe
Called Bigfigs for short, they are big versions of minifigures for bigger characters like the Hulk or Darkseid.
These games are based off of established licenses, such as movies, comics, or TV shows. Examples are the James Bond 007 and Spider-Man franchises.
The idea of deriving a feeling of pleasure through inflicting pain or suffering on another living being.
Strength beyond normal human bounds, i.e. lifting cars, bending metals, shattering a street with one's fist.
An antagonist who isn't a villain by choice and is not in control of their emotions or a victim of tragic circumstance.
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