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    FTL: Faster Than Light

    Game » consists of 4 releases. Released Sep 14, 2012

    In this roguelike space sim, players are tasked with commanding a customized starship on an important mission through a randomized universe, with vile rebels nipping at their heels.

    jamesjeux007's FTL (PC) review

    Avatar image for jamesjeux007

    An incredibly addictive game

    "Space, the final fronti-OH MY GOD MY SHIP IS ON FIRE !" This pretty much sums up my experience with FTL. I find it difficult to describe what I exactly like in this game. The difficulty is not very well designed and sometimes you'll die for no good reason other that "You weren't lucky enough", the randomization becomes way too apparent after a while and the combat system gets really repetitive as well. So why do I like FLT so much ? Well, let's just say it took me 20 hours of playing this rogue-like to realize all that... and it is still not hindering my ability to enjoy the game a lot. Because you want to beat the game. You want to overcome the odds. You want you crew to stay alive as long as possible. Plus the game isn't bad at all ! I mean, the mechanics are solid, the game looks great and the soundtrack is so good. My point is: FTL is flawed, but by the time you realize it is, you will have played so much of it already that it won't even matter.

    Other reviews for FTL (PC)

      It Hurts So Good 0

      (Full Disclosure: I was a Kickstarter Backer for this game.)I just logged my 20th hour and the game, which ended in a grueling battle with the Rebels. Victory was so close I could taste it, but as hull breaches sucked out the oxygen from the ship, and as fire ravaged my weapon systems and shields, I could do nothing but shake my first at the uncaring universe as my ship exploded......again.FTL manages to be fun and cruel at the same time. You have the highs of blasting an automated ship to dust ...

      1 out of 1 found this review helpful.

      Sold to Roguelikes 0

      I'm not a very adventurous person with what I eat every night, and I'm the same way with games. That being said, I had never played a roguelike before FTL. Needless to say, I'm sold on them. FTL manages to be cruel, but satisfying enough to keep you playing and pushing towards that last stand. After 39 hours of playtime, I finally logged my first victory, and it gave me that rush that I hadn't felt since Luigi's Mansion. Buy it....

      1 out of 1 found this review helpful.

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