I mean, back in the day it kind of made sense because of the limitations of sprites. But ever since games started using 3D models (espec. player models available for multi-player) it's been possible to do this. So why is it so rare?
Is it a tech limitation? Is the production time too long? Some games even give you that classic round shadow when you look down. It's like they're enforcing the feeling of the player being a floating head with arms and guns.
Edited 1 year, 3 months ago


