The Fullbright wiki last edited by DeF on 08/05/14 10:47AM
View full history
The Fullbright Company was revealed in March of 2012 as an independent game company who aim to focus around the development of games which revolve around rich, immersive worlds and tight narratives. Their focus, in their own words is "Simply to make a great game... A nonviolent game in an unfantastical locale; an experience that not many games provide, built out of techniques that only video games can employ."
The founding members of the team (Steve Gaynor, Johnnemann Nordhagen, and Karla Zimonja) are known for working on games such as Bioshock 2 and the Minerva's Den DLC, XCOM, and Bioshock Infinite. A fourth team member, Kate Craig joined, The Fullbright Company in August 2012.
In August 2013 they released Gone Home, their first game focused on telling an engrossing narrative in an immersive environment. A year later, they rebranded themselves as just Fullbright and announced they are working on another first person exploration game.