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    Galaxy on Fire 2

    Game » consists of 3 releases. Released Oct 27, 2010

    The followup to Galaxy on Fire, this second entry in the series offers throwback space sim action overlayed with a robust economy. With a galaxy full of systems to explore, the near-death classic PC genre makes a comeback on PC, Mac, iOS and Android in a big, bad way.

    A Little Bit Of: Galaxy On Fire 2 Full HD

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    lim_ak

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    Edited By lim_ak

    The galaxy is burning!

    Dear, oh dear. This was a bit of a bummer to record. I really enjoyed the space sim genre and this game did look cool on iOS but I was never really happy with the way it controlled. It getting a PC release was really cool, but this is really just a game that really got hurt by design decisions that probably made sense for iOS but when you put it on a PC which has different controls it just made for kind of a boring game. It does however have a lot of the component parts for something you would expect out of the genre. You have random missions, deliveries, ferrying people, killing pirates, commodity trading, mining and all of that stuff works and that's all good. But it just comes down to the point that the flying just doesn't feel right, you aren't piloting a zippy fighter, you're flying a lumberous truck. Now obviously this could change later in the game but I just tend to doubt it.

    Graphically it looks alright, this I suppose is to the credit of those original versions that on a large monitor it does still look pretty good. They've done some nice up-ressed textures for things, the fact that a lot of it is low poly does stand out a bit more in contrast with the updated textures. The UI isn't fantastic, it all looks just a little bit ugly, I have a feeling that these weren't retooled much for a large screen. The voice acting is also pretty rough, I'm not too sure how the story will turn out but bad voice acting is pretty off putting and it might have benefitted from it just not being there.

    Avatar image for lim_ak
    lim_ak

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    #1  Edited By lim_ak

    The galaxy is burning!

    Dear, oh dear. This was a bit of a bummer to record. I really enjoyed the space sim genre and this game did look cool on iOS but I was never really happy with the way it controlled. It getting a PC release was really cool, but this is really just a game that really got hurt by design decisions that probably made sense for iOS but when you put it on a PC which has different controls it just made for kind of a boring game. It does however have a lot of the component parts for something you would expect out of the genre. You have random missions, deliveries, ferrying people, killing pirates, commodity trading, mining and all of that stuff works and that's all good. But it just comes down to the point that the flying just doesn't feel right, you aren't piloting a zippy fighter, you're flying a lumberous truck. Now obviously this could change later in the game but I just tend to doubt it.

    Graphically it looks alright, this I suppose is to the credit of those original versions that on a large monitor it does still look pretty good. They've done some nice up-ressed textures for things, the fact that a lot of it is low poly does stand out a bit more in contrast with the updated textures. The UI isn't fantastic, it all looks just a little bit ugly, I have a feeling that these weren't retooled much for a large screen. The voice acting is also pretty rough, I'm not too sure how the story will turn out but bad voice acting is pretty off putting and it might have benefitted from it just not being there.

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