The Game Boy Wars wiki last edited by ReverendHunt on 08/06/13 05:07PM View full history

Game Boy Wars is the second game in the Nintendo Wars franchise, and is the first portable version of the series. It was released on the original Game Boy on May 21st, 1991 in Japan.

The game features a total of 36 maps, and is the first game in the franchise to feature a proper save system (the first game in the franchise, Famicom Wars, featured a save system whereby if you remove the cartridge the game saves were erased). The game is developed by Intelligent Systems, the company who are also responsible for the recent iterations of the series such as Advance Wars on the Nintendo DS.

Because of the limitation of the original Game Boy, the game is in black and white. It is possible that due to this hardware limitation and the lack of knowledge on the system in the early days of the system’s life, the computer AI takes an extended period of time to think about each move.

Game Boy Wars is different to Famicom Wars in that the map is based on a hexagon system rather than the square grid its predecessor is based on.

The game features multiplayer support where two players can connect two Game Boy systems together and battle against each other. This feature requires two physical copy of the game to be in each system in order for it to work.

Units

Infantry

  • Weapon: Machine Gun
  • Range: 1
  • Mobility: 3
  • Gas: 99
  • Cost: 1000

Mech

  • Weapon: Ground Rocket, Anti-Air Missile
  • Range: 1, 1
  • Mobility: 2
  • Gas: 70
  • Cost: 2000

Tank A

  • Weapon: Tank Cannon, Machine Gun
  • Range: 1, 1
  • Mobility: 6
  • Gas: 70
  • Cost: 18000

Tank B

  • Weapon: Tank Cannon, Machine Gun
  • Range: 1, 1
  • Mobility: 4
  • Gas: 32
  • Cost: 6000

Cannon

  • Weapon: Cannon
  • Range: 3-6
  • Mobility: 1
  • Gas: 1
  • Cost: 20000

Artillery A

  • Weapon: Cannon
  • Range: 3-5
  • Mobility: 4
  • Gas: 50
  • Cost: 14500

Artillery B

  • Weapon: Cannon
  • Range: 2-3
  • Mobility: 5
  • Gas: 30
  • Cost: 6200

Missile

  • Weapon: Anti-Air Missile
  • Range: 2-5
  • Mobility: 4
  • Gas: 40
  • Cost: 12000

Anti-Air

  • Weapon: Anti-Air Cannon
  • Range: 1
  • Mobility: 5
  • Gas: 50
  • Cost: 5500

Rocket Launcher

  • Weapon: Anti-Air Rocket
  • Range: 2-3
  • Mobility: 4
  • Gas: 50
  • Cost: 6200

Recon

  • Weapon: Machine Gun
  • Range: 1
  • Mobility: 6
  • Gas: 70
  • Cost: 4200

Rig

  • Weapon: None
  • Range: NA
  • Mobility: 5
  • Gas: 60
  • Cost: 3500

Fighter A

  • Weapon: S Winder, Vulcan Gun
  • Range: 1,1
  • Mobility: 9
  • Gas: 80
  • Cost: 26000

Fighter B

  • Weapon: S Winder, Vulcan Gun
  • Range: 1,1
  • Mobility: 8
  • Gas: 70
  • Cost: 16000

Bomber

  • Weapon: Bomb
  • Range: 1
  • Mobility: 7
  • Gas: 90
  • Cost: 22000

Battle Copter

  • Weapon: Ground Rocket, Machine Gun
  • Range: 1,1
  • Mobility: 5
  • Gas: 70
  • Cost: 7500

Transport Copter

  • Weapon: Machine Gun
  • Range: 1
  • Mobility: 6
  • Gas: 60
  • Cost: 4000

Battleship

  • Weapon: Anti-Ship Missile, Anti-Air Missile
  • Range: 2-6, 2-6
  • Mobility: 5
  • Gas: 90
  • Cost: 30000

Carrier

  • Weapon: Anti-Air Missile
  • Range: 2-6
  • Mobility: 5
  • Gas: 90
  • Cost: 20000

Transport Ship

  • Weapon: Machine Gun
  • Range: 1
  • Mobility: 5
  • Gas: 90
  • Cost: 16500

Submarine

  • Weapon: Torpedo
  • Range: 1-3
  • Mobility: 4
  • Gas: 90
  • Cost: 24000

Tank Z

  • Weapon: Tank Cannon, Machine Gun
  • Range: 1-3, 1-3
  • Mobility: 4
  • Gas: 80
  • Cost: 28000

Super Missile

  • Weapon: Super Missile
  • Range: 1-3
  • Mobility: 8
  • Gas: 99
  • Cost: 77000

Radar Transporter

  • Weapon: None
  • Range: NA
  • Mobility: 8
  • Gas: 99
  • Cost: 4000

References

Official website (Japanese)

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