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    Game Dev Story

    Game » consists of 4 releases. Released Oct 09, 1997

    A game company simulation game for iPhone OS, Android, and PC by Japanese studio Kairosoft.

    Game dev story... fucking annoying....

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    DG991

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    #1  Edited By DG991

    So i really liked this game... played it a lot on my Droid incredible... 
     
    But then when I moved to the third office I made a few games that I spent millions of dollars on that would have probably got close to perfect scores and sold really well... And then bullshit happened. 
     
    Three games in a row I had fun, creativity, graphics, and sound over 100 by a lot and really had a good game in the works with a good combo... and then stuff would happen like a "black out" or "server crashed" or something stupid like that... something out of my control happened to basically half my points... And it happened with three games in a row. 
     
    I would fucking buy some backup utilities if gamedev story would allow me in game... 

    Anyways at that point this game went from 5/5 from me to 3/5... I don't like being punished A LOT for things outside of my control.  
     
    bah...pissed me off.  
    /rant

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    mikemcn

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    #2  Edited By mikemcn

    I hate the stupid blackout thing. I can understand the frustration.

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    Dany

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    #3  Edited By Dany

    yeah, i had my first blackout and it was when the graphics, fun and sound was potentially going to be the highest

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    grilledcheez

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    #4  Edited By grilledcheez

    The key is to have the best staff you can and use items a lot...the thing is, that's when the game becomes boring because EVERY game I make goes into the hall of fame and I lose the desire to play.

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    sixthfore

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    #5  Edited By sixthfore

    Yea that's annoying, but if the progress loss were lesser, could be part of "realism" :P

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