Aside from getting a hardware engineer?
I've hired a couple of Hackers with around 300+ programming and 260+ scenario, and some Producers with 200+ Graphics, so should I just look for stats or is there some effect on them like it's better to always pick a Sound Engineer come beta phase than someone with obviously higher sound than him?
Game Dev Story
Game » consists of 4 releases. Released Oct 09, 1997
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