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Game » consists of 3 releases. Released Sep 27, 1997
Sure, these days have almost every game sporting the newfangled 3D, but way back when, everyone had to live with plain old 2D. 2D, or two dimensions, limit the game to scrolling backgrounds, but some games even now make use of this basic concept.
Sometimes designers add old-school things on purpose to enhance game design. These games tend to be heavily inspired by hardware limitations of older systems. NES, Atari 2600, and early computer platforms (DOS, Commodore 64, MSX, etc...) are common sources of inspiration.
The concept of purchasing media and having it delivered over the internet. No physical representation of this content is given, and although the content resides on the user's hard drive they are typically granted a license to the product, rather than ownership of it.
In many games there is a ranking system, the players with the highest point value are listed in a "high score" table.
Games released coinciding with new hardware.
Pixel art refers to digital images composed of visible pixels, drawn with individual pixel-level intent and precision.
Shy Guys are masked hoodlums of the Mushroom Universe.
Certain Game Boy titles included special enhancements available only when played on an SNES using a Super Game Boy adapter.
Toads are a species of intelligent mushrooms and the dominant species of the Mushroom Kingdom.
The Virtual Console is a platform service that first appeared on Nintendo's Wii and later on the 3DS and Wii U. Games from past consoles are emulated to run on the new hardware with the added benefits of system-level save states and other features.
The most basic variety of enemy in Super Mario Land 3. They're pretty much harmless.
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