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The opposite of open-ended gameplay, linear gameplay uses scripted events, Quick time events, cut scenes, and a restricted path to tell a story exactly how the writer intends, and control elements of the action.
A partner is someone in a duo that shares the same status and/or billing. In video games, you often switch from one to the other because they have different strengths and weaknesses.
Player characters that are infants, children, or adolescents.
Games involving characters that round up local hoodlums for the good of the community.
Variable and dynamic simulation of weather conditions can be used to add variety, atmosphere (a rainy day in an RPG) and/or challenge (rain on the racetrack in a driving game) to a game.
While modern chemistry defines 118 atomic elements, video games more often deal with classical elements as described in ancient philosophy, mainly fire, water, earth, and air. In many games, each element is stronger against certain elements, but weaker against others.
The Undead is an umbrella term describing creatures that do not exhibit the key fundamental attributes that are associated with life, such as respiration, and blood circulation. They are divided into two main categories: Ethereal and Corporeal, depending on whether or not they have a body.
A lead character who never says a word, despite being spoken to.
Murder is the act of ending the life of another living thing against its will without the sanction of a higher governmental authority, such as the casualties that result from acts of war. It is generally intentional, at least in a legal meaning, but not necessarily.
The 2006 Electronic Entertainment Expo (E3) took place at the Los Angeles Convention Center in Los Angeles, California on May 10-12.
Lock On is a game mechanic that allows the player to automatically center the character's aim on a target, usually done with a toggle or a press of a button.
When a character grabs a ledge, in order to pull themselves up, or shimmy to the side until there's room. Mostly seen in 3rd person adventure games, but also in many platformers.
Trophies are an incentive-based system for the completion of various objective in PS3, Vita, and PS4 titles.
Bullet time is a gameplay mechanic that allows players to slow down time. Depending on the game itself, the player often slows down along with the world around them, however occasionally the player can simply move at normal speed while the game world continues to slow.
Sidekicks, different from partners, are less powerful, less important characters who support the main protagonist and generally stick by their side.
The daughter of a monarch or monarchs.
A mode in the game, often an unlockable, allowing players to listen to individual music tracks, voice clips and/or sound effects.
An evil organization is a group of super-villans who are hell bent on world domination or something of a similar nature. Usually defeated by a single Spy/Superhero/Average Joe/small child.
Throwing weapons include knives, shurikens, axes, darts or even explosives such as grenades and molotov cocktails.
Since 1998, an independent group of about forty worldwide media outlets who determine the best games of the Electronic Entertainment Expo.
Why are bad guys on so many game covers? Perhaps the developers secretly think they're cooler than the good guys.
In video games, breaking the fourth wall occurs when a game becomes aware of its nature as a game, or when a character directly acknowledges the player.
Games that have an open gameplay structure that allow players to interact with the world as they choose.
A gameplay mechanic allowing players to store their items and freely carry them around.
Sudden Death occurs when two or more players/teams have the same score at the end of the game. It can also be a penalty that activates when a player of match is taking too long. The players will then have to get rid of each other in a hurry.
Bats, hammers, wrenches, maces, staves, or even brass knuckles. These are weapons intended for blunt trauma rather than cutting or slicing.
A type of primate with tails; often monkeys are depicted as causing havoc the moment they are encountered.
A person who plays football (soccer). Eleven of these make up a team.
An aesthetic sub-genre of fantasy, focusing on brutal barbarians and arcane wizardly magic.
Protagonists that have gravity defying hair styles and often appropriately spikey personalities.
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