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Gears of War 2

Game » consists of 13 releases. First released on Nov 07, 2008

Join Delta Squad once more in the fight against the Locust Horde, in this "bigger, better and more badass" sequel to the 2006 smash hit.

Gears of War2 Multiplayer Impressions

Posted by Tru3_Blu3 (2981 posts) - 4 years, 6 months ago

Positives

  • ...

Negatives

  • It takes more then a whole clip to take down somebody with a Lancer
  • It takes two shots, at long range, to take down a person with a shotgun; without an active reload.
  • Make the shotgun a weapon to pick up.
  • Matches are laggy as hell.
  • Matchmaking takes too long
  • Sometimes you'll match with four players on your team instead of five.
  • Scorcher is weaker then the Lancer, even on an active reload.
  • The radius of the Boom Shot is HUMONGUS! Try to fucking dodge a rocket. I dare you.
  • Smoke grenades knock down people, and everyone starts out with one of these grenades. People will spam them, and it will be a fucking annoyance.
  • There's still bullet lag.
  • Chainsaw is over powered, and the only negative is that an enemy could get behind you when you're chainsawing. STUPID!
  • Chainsaw duals are based on luck more then skill.
  • You'll still get stuck on objects.
  • "I wanted to roll backwards, not forwards!"

If Epic wants me to go back, they better fix this shit. I payed $60 on this game and I want my God damn money back. All of the things that I thought would be fixed in GeoW1 are still existing, and to make it even worse, there are even more problems.

Cliff, you're a fucking genius.
#1 Posted by Tru3_Blu3 (2981 posts) - 4 years, 6 months ago

Positives

  • ...

Negatives

  • It takes more then a whole clip to take down somebody with a Lancer
  • It takes two shots, at long range, to take down a person with a shotgun; without an active reload.
  • Make the shotgun a weapon to pick up.
  • Matches are laggy as hell.
  • Matchmaking takes too long
  • Sometimes you'll match with four players on your team instead of five.
  • Scorcher is weaker then the Lancer, even on an active reload.
  • The radius of the Boom Shot is HUMONGUS! Try to fucking dodge a rocket. I dare you.
  • Smoke grenades knock down people, and everyone starts out with one of these grenades. People will spam them, and it will be a fucking annoyance.
  • There's still bullet lag.
  • Chainsaw is over powered, and the only negative is that an enemy could get behind you when you're chainsawing. STUPID!
  • Chainsaw duals are based on luck more then skill.
  • You'll still get stuck on objects.
  • "I wanted to roll backwards, not forwards!"

If Epic wants me to go back, they better fix this shit. I payed $60 on this game and I want my God damn money back. All of the things that I thought would be fixed in GeoW1 are still existing, and to make it even worse, there are even more problems.

Cliff, you're a fucking genius.
#2 Posted by DBoy (1993 posts) - 4 years, 6 months ago

It's like the roles were reversed between both games.  The first game's MP was great (until the patches killed it) and the SP was shit.  Now, in Gears 2, it's completely the opposite.  Let's just hope that the patch actually fixes some of the MP bugs and does not make it worse than it already is.

#3 Posted by daniel_beck_90 (3159 posts) - 4 years, 6 months ago

I do not agree with you in any of the aforementioned BS .

#4 Posted by Discorsi (1390 posts) - 4 years, 6 months ago

all i can say is wow.

biggest facepalm of the day

#5 Posted by keyhunter (3207 posts) - 4 years, 6 months ago

Use the Hammerburst Assault Rifle stupid.

#6 Posted by BoomBastick (11 posts) - 4 years, 6 months ago
keyhunter said:
"Use the Hammerburst Assault Rifle stupid."

any slight lag and  the hammerburst is useless
This message was deleted
#8 Posted by SpikeSpiegel (6816 posts) - 4 years, 6 months ago

After what you said about the scorcher I stopped taking you seriously...

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