Highly Addictive
From the start to the finish on campaign, from Horde wave 1 through 50, to the multiplayer system, GEARS OF WAR 2 is a PURE MASTERPIECE.
Granted, we ALL wanted SERVERS rather than player hosts, but I will admit that EPIC definitely got rid of a lot of the lag, or atleast the HORRIBLE lag that was in Gears 1.
A game in itself should not be punished for a poor network. The matchmaking system is superb, but host to host game searches still are a tooth grinding experience.
The campaign seriously sucked me in right from the start. I think it was right when the "Assault" chapter started that I got goosebumps on my neck.
The characters are DEEPER now and actually mattered to me. In Gears 1, it seemed like whenever a new character came into the squad, I could care less whether they died in combat. Now, the characters actually show that THEY DO MATTER and that I will miss them if something bad were to happen to one of them.
Kinda wanted a little bit more info on the Locust though. Felt like we got gypped on that one.
Yes, I am glad that Gears 3 is in production, but just a little snip-it of info on where/how the Locust came to be would have been great.
Favorite line from the game:
"Well I wouldn't see snipers too well now would I?"
Play Gears 1 and you'll understand why.
EPIC did such an amazing job on the story with how they would set you up for one thing, and then slap you in the face just to throw something totally different at you.
GREAT JOB "EPIC GAMES"!!!