I just started playing Gears 3, after having recently finished Uncharted 3. And I have to say, in many way it feels like going back in time. I think UC 2 and 3 have made the Gears franchise more or less obsolete in my eyes. Everything from presentation to combat, story and spectacle, and just general polish, the UC series seems to have raised its act whereas Gears feels very similar to what it was back in 06.
The main issue though is the feel of combat. The speed, precision and efficiency in which Drake goes about wasting dudes these days, fluidly moving between ranged and melee combat mixed with just the right amount of stealth and traversal, is so far ahead of where the TPS genre was at the start of this generation. But the guys in Delta squad still clunk about the place, putting round after round into dudes until they just blow up into a soup of blood and pus; whilst both allies and enemies run around aimlessly and often directly into each other so making the combat areas feel overly chaotic, and not in a good way. Melee combat can look cool once you actually pull it off, but its far too cumbersome and slow for my taste, and not at all useful. And the animations are just not up to what I expect from a big budget linear third-person action game.
I feel like the UC series has pretty much perfected TPS combat; I agree with people who think that there is perhaps too much combat in those games and the default difficulty setting is not tuned properly, but I truly believe that the fundamental mechanics are by far superior to anything else out there. Gears still has some charm to it with a few iconic characters and art style, but overall I find it feeling largely outdated compared to its main competitor.
Anyone else feel this way?
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