Gemini Rue discount for Giant Bomb

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#151 Posted by Fjordson (2448 posts) -

I bought two copies of it full price. Totally worth it. One of the best games I've played all year. Very cool to reach out to the GB community like this, though.

#152 Posted by altairre (1130 posts) -

That´s pretty awesome. I really enjoyed the quicklook for this game and  thought about picking it up but there were  too many other games to play at the time. I probably would have bought it sooner or later and now it is gonna be sooner than later.

#153 Posted by Evilsbane (4541 posts) -

Shameless bump, SHAMELESS.

Online
#154 Posted by WadjetEye (15 posts) -

Incidentally, if you have a WIndows 7 laptop and are encountering some technical issues, there's a thread that might help you on our forum here.

#155 Posted by Lunar_Aura (2779 posts) -

Just finished this awesome awesome game. My only real complaints were the graphics were kinda bad to a point where it was hard to detect key objects and I wish the ending, hmm... as Azriel would say... "Nevermind". 
 
Ran just peachy with my laptop Win7 x64 using DirectDraw 5. I can't seem to get Direct3D 9 to work under any setting combination but oh well.

#156 Posted by mnzy (2911 posts) -

Bought it yesterday and it's really good so far. Also running this on a Win7 64bit laptop without problems.

#157 Posted by Hizang (8533 posts) -

This is pretty awesome

#158 Posted by Jonnyflash80 (490 posts) -

This is such a great gesture. Thanks so much. I just bought the game and I'm excited to play it tonight.

#159 Posted by Shadow (4977 posts) -

What a random and awesome promotion

#160 Posted by Scooper (7882 posts) -

That's really cool that developers are checking out the site and making discounts. It makes everybody happy.

#161 Edited by WadjetEye (15 posts) -
@LunarAura said:

Ran just peachy with my laptop Win7 x64 using DirectDraw 5. I can't seem to get Direct3D 9 to work under any setting combination but oh well.

Oh yeah.  That's because the game uses a plugin to create those lovely rain effects, and the plugin is not compatible with Direct3D.  Normally we would have removed the Direct3D option, but we used a third party engine (AGS) to make the game and the configuration screen is set in stone.  So it's not a bug or a problem with your computer.  It's a feature!
#162 Posted by OtakuGamer (1224 posts) -

Thanks! :D

#163 Posted by Slaker117 (4835 posts) -

Just beat this. Had a great time with it. If you found yourself interested, I definitely recommend taking advantage of this deal.

#164 Posted by BabyChooChoo (4292 posts) -

I usually don't buy games that aren't on Steam just for my own sanity, but from all the good things I've heard, how can I say no? I'll tell you how: I can't. Consider me sold.

#165 Posted by Spike94 (735 posts) -

You did not even have to do this, but thank you! Very kind. Your game looks great, by the way!
#166 Posted by Majik (7 posts) -

That is awesome, thank you!

I had actually been meaning to buy this for a while now and nearly did earlier today before seeing this.

#167 Posted by amomjc (977 posts) -

Sweet, love too see support from developers to help push out their game :)

Downloading now!

#168 Posted by Mr_Skeleton (5137 posts) -

That is awesome. You are awesome. I love this website.

#169 Posted by WadjetEye (15 posts) -

Sorry for the blatant bump, but I thought I'd remind everyone that this offer expires tomorrow!

#170 Posted by Liber (648 posts) -

@WadjetEye said:

Sorry for the blatant bump, but I thought I'd remind everyone that this offer expires tomorrow!

I approve your blatant bump.

I will buy the game later today.

#171 Posted by JCTango (1358 posts) -

Definitely check this game out guys... Finished it yesterday.. gameplay and voice acting was awesome.. the story and the ending is probably better than those you get at today's movies!

#172 Posted by Cirdain (2996 posts) -
@WadjetEye said:
@LunarAura said:

Ran just peachy with my laptop Win7 x64 using DirectDraw 5. I can't seem to get Direct3D 9 to work under any setting combination but oh well.

Oh yeah.  That's because the game uses a plugin to create those lovely rain effects, and the plugin is not compatible with Direct3D.  Normally we would have removed the Direct3D option, but we used a third party engine (AGS) to make the game and the configuration screen is set in stone.  So it's not a bug or a problem with your computer.  It's a feature!
lol, I was wondering that as well. Thanks for clearing that up :)
#173 Posted by elcalavera (341 posts) -

This is just the best. Now I have to buy it.

#174 Posted by ahoodedfigure (4238 posts) -

On the way to getting it now. 

#175 Edited by hinderk (685 posts) -

Finished the game and thought it was great. If you enjoy adventure games you should get this game now!

#176 Posted by Driadon (2995 posts) -

WHOA! I only just saw this now! Thank you so much, I'm greatly looking forward to checking this game out.

#177 Posted by ZagZagovich (755 posts) -

You guys made a very cool game! I hope the sales have been good as well. Great to see an offer like that too.

#178 Posted by mracoon (4955 posts) -

I'd like to see a sales graph and find out how much of a spike in numbers they had because of this offer.

Moderator
#179 Posted by Helios1337 (323 posts) -

@WadjetEye said:

@Sayishere said:

Hey Dave i have a question, i already bought the game, thanks for the code, but will this game ever release on Steam? Thanks
We submitted the game to them, but they decided it wasn't right for their audience. So it will only be available on our website for the time being. Sorry!

I don't understand Steam rejecting Gemini Rue considering they have small indie adventure games like The Next Big Thing and Macinarium available on Steam. They also have LucasArts/Sierra adventure games pretty much running in ScummVM/Dosbox available too.

#180 Posted by ADV215 (42 posts) -

Just bought it. Can't wait to play it. Thanks for the heads up!

#181 Posted by ahoodedfigure (4238 posts) -
@mracoon: You and me both :) 
 
I now have a virtual copy. Thanks for that offer! I forget who pointed this out to me originally, but thank you whoever you were :)
#182 Edited by WadjetEye (15 posts) -

So, the sale is over.  A bunch of you asked to see a chart that shows how well the offer impacted sales.  While I don't like to give exact sales numbers, I see no problem with showing you a "before and after" line graph that starts from the beginning of the month:
 

As you can see, the sale gave us a nice shot in the arm.  Thanks so much to everyone who took part!
 
-Dave
#183 Posted by Slaker117 (4835 posts) -
@WadjetEye Thanks for sharing. Happy our community was able to boost support for awesome indie game development.
#184 Posted by ahoodedfigure (4238 posts) -

Holy crap! Cool :)

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