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    God of War III

    Game » consists of 14 releases. Released Mar 16, 2010

    God of War III puts players back in the role of Kratos to continue his brutal and bloody war against Olympus as he sets his sights on Zeus himself.

    thejasonsigler's God of War III (PlayStation 3) review

    Avatar image for thejasonsigler

    Gorgeous, hilariously savage, but lacking any true innovation

    Let it be known that after the release of God of War III, the practice of upgrading graphics and carrying over the same tired mechanics shall be known as... SUCCESS! At least as far as the market is concerned. Yes, this journey with Kratos through the trenches of days-old warfare is a beautiful one, but the same frustrations from the first two games in terms of combat and mechanics (quick-time events are lazy gameplay tricks and need to be innovated on before... oh, it's too late) have been carried over in lieu of a rehaul that might actually improve the series.
     
    True, the sales numbers alone mean the God of War franchise is anything but dead (like Kratos, I'm sure it will refuse to say goodnight for a good long while) so the innovations may be coming once this original trilogy is finished and locked away. Still, losing battle after excruciating battle because I hit X instead of Triangle is not a satisfying way to make me feel like I'm controlling Kratos, but merely (badly) directing this movie that stars one of the angriest, most unapologetically brutal characters in video game history. And no, we do not want to play another sequence where we're either falling down and soaring up some narrow shaft where dodging walls and falling boulders is the main impetus for continuing onward.
     
    Having not played the entirety of the previous tales, I must say that though I'm not exactly certain what went down between Kratos and the gods in parts 1 and 2, the script is suitably epic and twists and turns at all the right times. The idea of killing all the gods in your path is the right direction the series needed to go and the sequences in which these assassinations take place are satisfying in their execution, at least in terms of the visuals. I honestly did not come to this game expecting anything new or exciting in terms of the story and came away fairly surprised by the complexity and originality that the developers managed to squeeze out of this established time period.
     
    If you can stand the frustration of failing quick-time events and don't mind an old gameplay engine with a new coat of paint slapped on top, the jaw-dropping visuals and brutal combat (or directing of the combat, in the case of Kratos' gory finishing manuevers) make this epic a worthy end to a memorable trilogy.

    Other reviews for God of War III (PlayStation 3)

      GoW III review 0

      A funny thing happened a few hours into God of War III: it became really, really amazing. Perhaps it was the over hyping of the first 30 minutes that so many previews had gushed about. Perhaps it was the considerable increase in hack’n’slashery that I had done this year. Maybe it was even the incredibly misguided Platinum trophy runs of Dante’s Inferno that I had done, but I just was not into this game at all. The giant bosses, the same combat I had played with twice before, and the puzzles whic...

      62 out of 71 found this review helpful.

      Vengeance Ends Here... The God of War III Review 0

       Please note - This review and the videos being shown may contain spoilers, so read and watch at your own risk if you have not beaten the game yet. The God of War franchise has been unrivaled in terms of pushing the action genre and the Playstation consoles to their limits with amazing graphics, an epic sense of scale, memorable battles against foes that are way bigger than Kratos, the Ghost of Sparta, and one of the best theatrical scores in the gaming business. God of War III has been a long t...

      32 out of 37 found this review helpful.

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