Game Mess Mornings 04/24/24
GrubbSnax
837: R1 to Brood
Giant Bombcast
The Community Spotlight 2024.04.20
The Community Spotlight 2024.04.13
Community Endurance Run XIV - April 12-14
Game » consists of 9 releases. Released Aug 01, 2001
Enemies that appear out of nowhere and force the player into a battle.
Games that allow the player to give custom names to characters in the game, most often the protagonist.
Reptilian humanoids are a common motif in mythology, folklore and fantasy. As a race, they are sometimes cited to be extremely old, even older than men and elves. Examples: Lizalfos (Zelda), Lizardmen (Warhammer) & Argonians (The Elder Scrolls) They generally walk upright like any other humanoid and sport some kind of tail.
Retroachievements is a community created and curated site that adds Achievements and Online Leaderboards for supported emulators and platforms like Raspberry Pi
A widely popular music style, originating from a fusion of blues, R&B, country, and jazz. Includes sub-genres such as punk, heavy metal, synth rock, and pop rock, among others.
Special locations in game that allow the player to manually save their progress.
This is an event that occurs when a player is presented with a set of dialogue options with one of the results being an automatic death or game over.
A lead character who never says a word, despite being spoken to.
Sometimes silent protagonists come to their senses in sequels or prequels and decide to freely speak their mind.
Skeleton Warriors are comprised of the animated bones of the dead. Often brought to life to do the bidding of an evil master as mindless and indefatigable soldiers and guardsmen.
The skeleton is the framework of the human body.
Slashing weapons are designed to cut and slice rather than causing blunt trauma. Examples include swords, axes, claws, naginatas, or even whips.
Whether it's to restore your health, save your game, just for the hell of it, or all of the above, sleeping in games has numerous uses.
Sleeping is a common trope for many games, but this page is dedicated to those who take the time to put a character under the covers where they belong.
Crunchy frozen water fallen from the sky. Many games feature a snow world, a snow level, or otherwise-connected regions of wintery landscapes.
A mode in the game, often an unlockable, allowing players to listen to individual music tracks, voice clips and/or sound effects.
A two-dimensional image or animation overlaid into a scene. The foundation of early 2D games, making up everything from props to the player-controlled character.
Summoning involves bringing a distant ally into battle to either perform a single, devastating attack or to fight on the behalf of the summoner.
Otherwise ordinary trees that possess the ability of speech.
A game perspective that views the action from above, commonly at a fixed position and/or rotation.
Treants (Ents) are walking, talking trees. Typically they move and speak extremely slowly relative to most other creatures.
They possess even greater knowledge than old men with beards.
Three games that are individually complete but are closely related in theme or sequence
Turn-based games divide game actions into distinct parts, called turns. This gives the player time to strategically choose actions as the battle or events unfold.
Bosses that are designed to not be beaten; however, sometimes these bosses can finally be beaten at a later point in the game.
The Virtual Console is a platform service that first appeared on Nintendo's Wii and later on the 3DS and Wii U. Games from past consoles are emulated to run on the new hardware with the added benefits of system-level save states and other features.
These are games that begin with the player waking up. More often than not this occurs in RPGS, but is certainly not exclusive to the genre.
A biological entity with the innate ability to control the behavior and direction of water using little to no physical contact.
Zombies, more accurately called the walking dead, are reanimated corpses who feed on the living, and have become a ubiquitous video game enemy. They often move slowly, but can be deadly in large numbers, which is unfortunately how they tend to travel. Shotgun time!
This edit will also create new pages on Giant Bomb for:
Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.
Use your keyboard!
Log in to comment
Log in to comment