I really enjoyed the game, particularly as someone roughly the same age as Sam in the mid 90s, who grew up in the UK, but reading scads of US YA fiction, mainly Point Horror (full of creepy old house tropes, and quite a lot of 'actually it was some horrible kid winding everyone up/trying to murder people') and novels aimed at lesbian teens. In exactly ALL of those lesbian teen books, there was a Dreadful Thing at the end - can't remember if I read any with suicides, but it is a pretty well known trope that they'd end with one family moving several states away, or one half of the couple being raped, etc, or at best, the girl who isn't the main protagonist realises that she really likes boys after all and scorns our confused heroine. I get the impression that most players ran up to the attic, heart in throat, anyway, but I'm certain that in my case it was influenced by the fact that *all* the 'love stories' I read aimed at girls like me (okay, I'm actually bi, but it's pretty much impossible to find anything aimed at bi girls, even now, the only sort of bi YA characters seem to be the 'oh, it really WAS just a phase, hooray, boys!' ones) did end with Something Bad. So, to have it turn out that, while certainly running away from home with a trunk full of stolen goods isn't the smartest thing to do at 17, the girls were together, and alive, was pretty fantastic.
I disagree that Sam being gay was particularly supposed to be an inherently interesting thing - certainly no more than the fact that she was seventeen, or having her first love affair, or really, really liked Riot Grrl, or got into trouble at school. There was actually a lot less angsting than one might expect in a book of that sort, in that the girls became friends, and it wasn't complicated, and they flirted, and it was only a little bit awkward, and they kissed, and it was only difficult because they had to hide it (and got caught in the end). There was none of the usual pages and pages of agonising over whether She Might Feel The Same Way (although I imagine Sam went through that herself).
I don't know whether the writers/devs actually read books like Annie On My Mind and Happy Endings Are All Alike as research, but they couldn't have done it better if they had.
The other thing that really stood out for me was the way I started off looking at things, putting them back carefully, and moving on. As I got more worried about Sam, I started to be a bit more careless about putting things back in their own places. As I got into the kitchen (I think it was?) where we hear about her parents' "oh, it's just a phase, you've not met the right boy, blah blah" nonsense, I started to get angry with them, and just dropped things where I stood (even chucked a cup, although pretty feebly...) After I'd got to the end, I reloaded and went back to figure out some bits I'd missed, mainly with Oscar and Terrance. When I read the letter in the safe, and realised what the marks on the wall opposite, and the toy in the woodpile signified, and thought back to Terry's dad's letter... I knew I'd missed a couple of the journals, and when I went back to have another look around, I had Katie put things that I found out of place back in their rightful places, probably muttering 'sorry, Dad'.
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