Set in a large multi-story house during a 1995 thunderstorm, Gone Home is a first-person exploration game where a young woman finds out what happened to her family since she was away on a long overseas trip.
@mogarth: Don't. Steve Gaynor (the writer and designer) said it isn't in the game. He gives no explanation as to why it's missing, just that it probably fell of long ago, and got thrown away.
There would be a cord in each room attached to these bells, and when one of them ring the servants would go to that room. The bells had probably been removed from upstairs in subsequent renovations, although I couldve missed them if they were there.
@gaminghooligan: The room that they are in is the servants quarters. They are used to call the servant to a specific part of the mansion. A lever/pulley is pulled in a room, and the bell for that room rings through a complex maze of strings. That is also why there are secret passages and rooms, so a servant can move through the mansion without being seen.
This edit will also create new pages on Giant Bomb for:
Beware, you are proposing to add brand new pages to the wiki along
with your edits. Make sure this is what you intended. This will likely
increase the time it takes for your changes to go live.
Comment and Save
Until you earn 1000 points all your submissions need to be vetted by other
Giant Bomb users. This process takes no more than a few hours and we'll
send you an email once approved.
Log in to comment