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    Gone Home

    Game » consists of 11 releases. Released Aug 15, 2013

    Set in a large multi-story house during a 1995 thunderstorm, Gone Home is a first-person exploration game where a young woman finds out what happened to her family since she was away on a long overseas trip.

    omega998's Gone Home (Steam) (PC) review

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    • Score:
    • omega998 wrote this review on .
    • 1 out of 2 Giant Bomb users found it helpful.

    Quality Over Quantity - This is a Must Play

    After hearing amazing things about this game I decided that opposed to buying some RPG that was released two years ago I should probably purchase something with a bit more feeling. This "game", if you would like to call it that, constantly has you guessing to what is truly going on. I wouldn't exactly akin this to something in the horror genre, but there were many parts that had me guessing as to what was truly going on with the Oscar subplot. Along with this I love how they throw in all the extra bits about the mother possibly being unfaithful to the father, as well as the fathers redemption when he gets his book republished almost 20 years after the initial push. This experience has really made me contemplate whether or not it is worth it to go for the larger triple-A titles or something with a bit more substance. After completing the story I feel as if I personally got more out of this than I have with any big budget game that I have played in recent memory.

    Other reviews for Gone Home (Steam) (PC)

      A True Interactive Story 0

      There is a piece of paper on a cabinet. You read it, it reveals itself to be an exam from days gone by. The exam has one question, a simple biology task: re-arrange these sentences to form a coherent story about the reproductive cycle. The answer is nothing of the sort. It’s long, a full two page story with character, excitement and passion. It is the writing of a child, so you’d be hard pressed to call it good, but the cheek of it makes you smile. It makes you laugh.Underneath there is a teache...

      11 out of 14 found this review helpful.

      It's an oddly compelling story, with not much gameplay and some great atmosphere at times 0

      What constitutes as a game? In 'Gone Home', you can walk around and click on things but are these controls just an afterthought to a story the developer wanted to tell? Why, in this medium, is it important to tell this story? I suspect that indie games are the new 'cool' thing, so maybe this was a way to cash in on a growing niche market as well as a massive social debate. The lone gameplay mechanic this game has which I wish other games would adopt is the ability to put an item back in the same...

      7 out of 11 found this review helpful.

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