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Game » consists of 3 releases. Released Nov 23, 2001
The god of Preservation and Balance. His domain is water, where chaos and harmony coexist, and his followers are the Water Mages.
Baal Kagan was sent to the New Camp by the gurus of the Sect in order to sell swampweed and convert convicts. He can help the Nameless Hero join the Sect Camp.
Tondral is a Baal in the Sect Camp, where he can be found preaching about the coming of the Sleeper. He is interested in hiring new recruits to the camp.
A sly mercenary who can be found outside the Free Mine. He tries to recruit the Nameless Hero into becoming his personal errand boy.
The god of Destruction and Chaos. Beliar's black magic retains an ominous presence throughout the world of Gothic and is a source to both great and terrible power.
Followed Raven to Jharkendar, where he became his second in command. He organized the slave trade with the pirates, and later selfishly exploited the slave workers into digging gold for him.
A rogue in the New camp who's skilled in the art of acrobatics.
One of the best fighters of the Sect Camp Templars.
Kalom, bearing the title of Cor was a high-ranking guru in the Brotherhood of the Sleeper, receiving visions from the Sleeper itself.
Cord is a skilled weapons trainer. He remained loyal to Lee after the fall of the barrier and journeyed with him to Onar's farm were he became a Sword for Hire.
The first person in The Colony who doesn't try to beat you up.
Drax can be found hunting scavengers near the Old camp along with fellow hunter Ratford. He can teach you some valuable things about hunting in exchange for magic ore.
The leader of the Old Camp in the Valley of Mines, after the uprising.
One of your best friends meet in New Camp of Colony.
Harlok is a novice in the Sect Camp but a real slacker at that. He avoids his duties in the camp, preferring instead to smoke waterpipe all day long.
Homer oversaw the building of the dam when the New Camp was founded. Now there's a lurker gnawing at the foundation of the dam. That's a problem.
A former blacksmith who now works as a peasant in the New Camp. He killed a man in a bar brawl, an action he deeply regret.
The first and highest god. He is the deity of Creation and Order, and commands Light and Fire, his gifts to humanity. He is locked in an eternal struggle with his brother: Beliar, the god of Darkness.
Jarvis was the leader of the watchtower mercenaries in the New Camp. After the fall of the barrier he went along with Lee to work for the landlord Onar.
A nameless templar who acts as a bodyguard to Cor Kalom, an alchemist belonging to the Brotherhood of the Sleeper.
Lee is a recurring character in the Gothic series and a natural no-nonsense leader.
A hired thug who sees to it that the peasants show up every morning.
A novice in the Sect Camp.
A character in the Gothic series. Apprentice of the fire mages, and later also a mage.
Okyl is a mercenary and boss of the Hollow, the outside part of the Free Mine.
Pock's a peasant working the rice field in the New Camp. He seems to suffer from Prosopamnesia.
Raven was an Ore Baron and second-in-command to Gomez in the Valley of Mines before the collapse. He fled the valley and traveled east, to the hidden valley of Jharkendar with secret intentions...
Ruler of Myrtana, son of Rhobar I.
Head of the Water Mages
Shrike's a rogue who has taken up residence a little too close to the mercenaries side at the New camp.
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