exists's Grand Theft Auto IV (Xbox 360) review

"All it's cracked up to be"

The story, dialogue and scope are amazing and deserve a 10 but the controls/visuals are quite average and loading.......

What was GIANT
- Dialogue/Story > No other game comes close, it's like watching the Sopranos all over again. Brilliant! Second to none.

- Scale > No loading times when you're driving which explains why visuals are average.

- Taxi > I don't think I could repeat missions without riding a cab and skipping the repetitive driving, thank god for cab drivers?!

- GPS > Thank you Saints Row!

- Wet conditions > When it's wet, suddenly the streets look 10 times better with the added reflection.

- Cover > In a fight, the cover option is priceless but a bit clunky as you can get stuck when an enemy gets too close.

What BOMBed
- Loading...loading...loading....OMG!

- Credits = 25 Mins?! Are you kidding me?! Everyone on the planet seems to have worked on the game...

- Restarting a mission > Can be frustrating to start from the beginning every time, there needs to be a save before the real mission starts.

- Fighting controls > Quite average if not bad in some instances however the new cover system is a good addition but needs work.

- Presentation > Expected better, I understand it's huge as far as map size but other games have done a better job, even Oblivion and that's 3 years ago.

- Melee fighting > Pretty weak, needs work

- Camera angles > When driving a car it can go too low if you're changing elevation and you have to keep adjusting.

- Mobile Text > Unreadable on a 42" TV, come on!

- Text over background > Is sometimes hard to read so you have to move the camera around to read it.

- 30 Hour achievement > Sucks! Since I'm not planning to go through the story multiple times I have to run through it the first time and you have to miss side missions and other activities for later.

Other reviews for Grand Theft Auto IV (Xbox 360)

    To live again in Liberty City... (TLAD) 0

    It’s a bit weird how this generation has introduced the inclusion of downloadable content, as on the one hand it theoretically allows games to be expanded in fantastic ways, but on the other hand companies like Namco Bandai and Electronic Arts have made DLC rear its ugly head. Grand Theft Auto: The Lost and Damned not only proves a good justification for the existence of DLC, but also expands on the idea of what DLC can really do and sets a lead that all other developers and publishers should fo...

    22 out of 24 found this review helpful.

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